I have a great idea - CREATE A NEW ROLE FOR THE OFF META STYLE

Fraggleroc··2 votes·1,361 views

Anyone has a good name for the role?

A role that is outside the 5 traditional roles, not allocated to any position on the map, but players can pick it to show intent if they wished to.

To prepare other players for their upcoming intention.

It much serves like the FILL ROLE except you're giving a heads-up to teammates u'll be playing something that is unconventional.

21 Comments

Jarring2 votes

LoL roles are a little too clear cut or cookie cutter imho, but IDK if this would make anything better.

JG should be able to soak xp/gold at times.

Mid Top and both ADC and support should be able to go to other lanes and even jg on their own or together.

However, LoL is way too straight forward of a game. All games are acted out in nearly identical ways(which shouldn't be happening in a moba at all ever). People are used to the same straight forward strat that they do every single game. When there's someone in the game that breaks from that strat, it can be disruptive to the entire game.

I remember way back in the day in DotA Allstars pubs, it would be standard for there to only be one solo lane, and it would be top or bottom. There'd rarely be a jg, and mid was most often a duo lane.

People only solo'd mid in competitive games or if you were in clan TDA(which I was a solo mid for), and eventually when throneit came out.

This actually repulsive manner in which NB3 got someone banned for an "offmeta strat" would never happen in any other moba.

Not saying what the dude did wasn't wrong, I mean, he probably was trolling, but I don't think he should have been banned for it either.

GonahtanuGepardi1 votes

It's fine as long as they add a checkbox that allows other players to completely avoid those players.

Fraggleroc1 votes

{quoted}

It's fine as long as they add a checkbox that allows other players to completely avoid those players.

They can do that too.. OR after seeing someone intending to play something unconventional, u can choose to dodge your game or request politely to them u'll rather not have them play that. It is up to them whether to continue with the pick.

Kanzler1 votes

Only if I can completely avoid the people who select that role.

GreenKnight1 votes

What if off-meta picks will suddenly become meta?

Fraggleroc1 votes

{quoted}

What if off-meta picks will suddenly become meta?

FUN TIMES imo (jk). I don't mean to call it "Off Meta" ... just more like "Unconventional" I mean. Nothing to do with meta.

GreenKnight1 votes

{quoted}

FUN TIMES imo (jk). I don't mean to call it "Off Meta" ... just more like "Unconventional" I mean. Nothing to do with meta.

Ok then, what if unconventional pick became conventional?

Fraggleroc1 votes

{quoted}

Ok then, what if unconventional pick became conventional?

then it is no longer unconventional. But that takes a while to happen.

when EU invented the duo bot thing, it took a while for the style to take shape and catch on by people.

I dunno... Riot has to redo the function of the roles again by then?

preternatural1 votes

{quoted}

What if off-meta picks will suddenly become meta?

then they would be meta and no one would complain about it. taric-sona was not meta for a long long time you know, no one played it when it wasn't meta and said they were trying something unconventional.

Pandemic Punch1 votes

It is called Support.... or Jungle...

Fraggleroc1 votes

[{quoted}](name=Pandemic Punch,realm=NA,application-id=3ErqAdtq,discussion-id=5xLbeH6d,comment-id=0003,timestamp=2019-06-17T13:16:32.642+0000)

It is called Support.... or Jungle...

But today, the "Support" role is taken to mean to be in a supportive role to the Bottom player only. There is not enough coverage for other completely different playstyles.

Fraggleroc1 votes

come to think of it.. maybe just call it "FACELESS!!!" ...

Leon41671 votes

They'll just end up waiting in the queue for eternity as people will just insta dodge that shit.

Fraggleroc1 votes

{quoted}

They'll just end up waiting in the queue for eternity as people will just insta dodge that shit.

thats what u think. all creative strat started out as unconventional or unusual.

mack91121 votes

Off meta is accepted in game though what is the rub.

nm10101 votes

Person 1 queues for "Off Meta"

Support: So what are you doing? Person 1: This sick new thing where I take our neutral camps and help laners. Jungler: So jungling? Person 1: NO THIS IS CALLED FORESTING, also you can't take my camps or my duo and I report you.

Jarring1 votes

{quoted}

Person 1 queues for "Off Meta"

Support: So what are you doing? Person 1: This sick new thing where I take our neutral camps and help laners. Jungler: So jungling? Person 1: NO THIS IS CALLED FORESTING, also you can't take my camps or my duo and I report you.

in the early days of hon/dota 2, the win condition was contesting early wards/sentries at where the gromp would be to prevent/enable the support to pull camps and get jg xp while the carry solo farmed. People would ward the camp so that it wouldn't spawn, so in response support would buy early sentries to take down the ward, so in response they would ward in a spot that would be hard to spot by sentry, and so on and so forth.

Not saying you're wrong, but a jg can survive without clearing every single camp. JGs also get a huge chunk of their xp for pushing lanes after a successful gank.

Don't think it should be a part of the meta necessarily, but it's very possible for a specific win condition to be contesting a specific buff thus gating the enemy jg to a single corner of the map, if it was composed for the team beforehand.

Shrug.

nm10101 votes

We have a word for strategies that can work if unexpected, but fail if they are planned for. They are called "cheese". Anyway, my point was the system would be abused, not about the validity of double jungle.

Jarring1 votes

{quoted}

We have a word for strategies that can work if unexpected, but fail if they are planned for. They are called "cheese". Anyway, my point was the system would be abused, not about the validity of double jungle.

Wasn't referring to cheese. Having a trilane(support, hard carry, and jg/roam) in a moba normally means they can effectively control that entire side of the map with mid priority. And by tracking the enemy jg at the same time, they can regulate him to a single corner of the map.

It's not a nice thing to do, but it's a common strat in other mobas. The only early jg camps are on one side in the other 2 main mobas anyways. The other side just have the ancients, which really can only be farmed later in levels.

But yeah you're right, it would be abused... eventually maybe, if it's actually viable and consistent.

But my point is that LoL is a straightforward game, and most people who play it are satisfied with the status quo of every game playing out practically the exact same. more often than not, straying from the norm and doing things that aren't "initially meta" are discouraged, even if they inevitably become meta in the future.

Maybe a little over a month ago, I commented on a video Phy made about Kai'sa, asking him why more Rageblade users didn't pick up manamune, telling him about my Kayle build. A day later, he makes a youtube about the new manamune Kai'Sa build, and then finally a month later the Kayle version comes out.

People still are kind of clueless as to why it works so well, but they do it anyways because it's "Meta". Muramana after upgraded is the best on-hit item in the game. With just 2k max mana it does something like 60-140 dmg on hit depending on mana pool.

Nobody is interested in why or trying to develop the meta themselves, and when people are inclined to experiment, they get banned.

nm10101 votes

League has made it too punishing for any of that early jungle pressure to work consistently, that is why I called it cheese. I agree that most people are content to not experiment at all and there are definitely strategies that work but aren't popular so nobody uses them (I received plenty of flame for 'trolling' in my time when that same thing became meta later). I actually theorized about manamune with my wife a while back, but I don't play anymore so I never tried it. Good to know that I get to see that item abused by more people soon lol.

Jarring1 votes

{quoted}

League has made it too punishing for any of that early pressure to work consistently, that is why I called it cheese. I agree that most people are content to not experiment at all and there are definitely strategies that work but aren't popular so nobody uses them (I received plenty of flame for 'trolling' in my time when that same thing became meta later). I actually theorized about manamune with my wife a while back, but I don't play anymore so I never tried it. Good to know that I get to see that item abused by more people soon lol.

punishing how? The main problem with contesting a buff is the smite coinflip, but it's mainly about the pressure you put on the jg, and it's not always necessary to contest the very first buff. What's important is contesting that side of the map as if you are vertical jungling in a meta that won't allow for it due to scuttle changes.

It was just a thought anyways, I'm not seriously debating the viability of the strat. Just thought it may be possible. I don't play much anymore either. Just been playing mobas for well over a decade. Literally all of them. started with DotA Allstars around 2004-2006, and was in the beta for LoL, HoN, and DotA 2. Though I mostly played HoN's beta. I thought LoL was trash for the longest time. DotA 2 was super clunky in its early stages. HoN was the most complete game when it first came out, but it didn't last long I guess. I heard it eventually got Ddoss'd and it couldn't ever recover from it because of being such a small company. I went over to DotA 2 a few months after it cleaned itself up. Saw my friend playing it and looked like it resolved most of its issues with the turn speed(really only major difference between DotA and HoN was that HoN had no turn speed 99% of heros/items/abilities were exact same cuz were both created by Icefrog). I only moved to LoL because I got older and my nerves couldn't handle the more intense games of DotA 2 as I climbed. LoL is an easy moba in comparison, very simple and straightforward. Basically everything I mentioned here about the game is the whole reason I play it in the first place.

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