Since we're all about consistency
Why does Nasus's Q's stacks not factor into crits? Currently his Qs base damage and his total AD crit but the bonus damage doesn't. However, it does factor into his Lifesteal. His Q is an auto attack reset that applies all on-hits and it DOES crit but his bonus damage does not. It's a flat add-on.
Let's look at other infinite scalong champions as an example. Armor doesn't really have a way to scar multiplicitivly but AP does so Thresh's souls AP can be scaled multiplicitivly. Veigars Q farms his total AP and Rabadons, like Thresh's souls, multiplicitivly scales his total AP and the bonus AP he farms scales with that, it's not a flat add-on like Nasus's Q's bonus damage is.
I remember someone saying Sion's soul furnace passive is supposed to scale with cinderhulk but it was bugged. Wiki doesn't say either way. But if it doesn't, it really should.
My point here is thresh and Veigars bonus AP factor into Rabadons multiplicitive increase but Nasus's Q damage doesn't factor into any crits or I.E's multiplicitive increase on crits despite it functioning completely like an auto attack and applying to his Lifesteal and on-hits. Why is this? Yes I realize it's a buff to Nasus that probably isn't needed but let's be realistic, crit Nasus is cheese as heck. But if we are going to unnecessarily buff Jax with his E's dodge being more consistent (and don't fool yourself, this was a buff in every single way), the same should be done with Nasus's Q and its ability to crit it's bonus damage and multiplicitivly increase with I.E the way other infinite scalers AP multiplicitivly increases with Rabadons. If we are going to be consistent, it's only fair.