Can we nerf caitlyn just a small bit?

Unlucky47··9 votes·1,083 views

I've grown so tired talking about champions like lee sin or jhin or syndra who are so dominant in their roles but never received nerfs. It doesn't help that any time I try address the topics, mains downvote them so people never see my points. So for this one time, caitlyn mains, can we talk about the champion and their problems without immediately downvoting me?

Caitlyn is a sniper, and as such, has the longest range in the game. This wouldn't be that bad if it wasnt by such a large margin. Caitlyns auto-attack range is 50 more than the next highest adc, ashe. This is without abilities but counting abilities her headshot range on a trap or net is 1300 compared to her base of 650.

Unlike champions like kalista or jhin, caitlyn isn't penalized in anyway for having this insanely high range. From my experiences, a good caitlyn can harass you every time you step up to the back line of YOUR minions. You can't even hide behind your own creeps without being harassed. This is so unhealthy for the game because it means that some adcs even lose out on xp simply because they can't get near enough to collect it, never the less farm for gold. Pair this with some poke support or a nami/braum and most people can't even leave their tower. Braums q with caits autos means she can stun you from across the lane. Or namis w to empower her autos to make them hurt significantly more. Its just unfair to her opponents.

But did I come here just to bitch and complain? Yes. But do I also have a solution? I actually have a couple.

  1. reduce her attack speed. As a sniper, she should have significantly low attack speed. She is an adc, so we can't just reduce her attack speed to nothing. Just a small reduction so she'll be more focused on whether she wants to last hit or harass.

  2. Reload mechanic. I do think graves and jhin are unhealthy, but their reload mechanic is pretty good design. Adding a reload mechanic to not just cait but other adcs not only makes sense, but adds a clear window of power. I think five or six shots make sense for a sniper rifle. give her faster reload with attack speed.

  3. Bolt action. Make her bolt the rifle after each shot. Make her bolt faster with attack speed. Simple mechanic allows for more opportunity.

  4. Make her headshots less frequent. Increase the number of stacks before her auto headshots. Or better yet, decrease the headshot damage on just the auto. Her headshots do insane damage, and she should be rewarded for that with trap placements or good use of her net. But cait now just gets a free headshot every six autos. I personally don't think she should get a free headshot at all but that would mess with her playstyle. So I think giving her a headshot at maybe 8 stacks or so and then having it do 20% less damage as an auto would really benefit the bot lane.

Take these into consideration. If you're a caitlyn player, please don't just think about yourselves. Think about what it's like being on the receiving end of that. I used to think Kindred was fine until I got blown up in a couple of matches.

22 Comments

Unlucky475 votes

I would like to thank the two people that had something interesting to say and not just downvoted without reading.

All Skillzz3 votes

i got late game headshotted by a caitlyn as vayne for 1400 damage lucky i had 3300hp since i was partly tanky items. but still god damn.

ChaddyFantome2 votes

[{quoted}](name=All Skillzz,realm=NA,application-id=3ErqAdtq,discussion-id=5li40pGE,comment-id=0001,timestamp=2016-11-23T03:21:32.156+0000)

i got late game headshotted by a caitlyn as vayne for 1400 damage lucky i had 3300hp since i was partly tanky items. but still god damn.

The worst part is, she only needs like 2 items to do it since headshot damage scales with Crit chance AND crit damage, so IE is triply effective on it.

420 grams3 votes

Honestly the only unfair thing imo is that she can place traps inside your tower without a way to destroy them other than stepping on them. That's unhealthy as every other trap I can think of has health. It also doesn't help that her headshot range can outrange the tower.

Unlucky473 votes

That's a good point but I still think that she has too many strengths but not enough weaknesses.

ChaddyFantome3 votes

When Caitlyn can 1-2 shot assassins before they even get near her for over 1k damage per auto on hit when they have item 3742 , survive their burst off BT headshot crits while ignited in a 1v1, and still have all her strengths, there is a problem.

Unlucky473 votes

I agree. Part of it is that armor is hardly effective unless built in large amounts. I could write an essay about how 2 armor items will barely stop adcs from bursting you, but one mr item is all you need to nullify mages. It's a really annoying problem. Riot should really consider making armor more effective.

Neko Caitlyn2 votes

{quoted}

I am bad at this game

I agree.

Unlucky474 votes

how did you fabricate that... But I see that we can't have a conversation because you wouldn't dare dream of your main getting touched

Shootyy2 votes

iirc her headshot from traps is an auto reset? and maybe add a buffer of a set attack speed on the shot after a headshot at least giving you a chance to react.

Unlucky472 votes

I didnt even have any idea she had an auto reset. That's really strong for an adc. But buffering after a head shot would be a good idea.

Shootyy2 votes

not 100% certain but pretty sure someone stepping on a trap resets her auto timer

Faie1 votes

It's not an auto reset.

khorney1 votes

lets buff varus first then nerf other adcs

Calabok1 votes

Nerf Vanye more and maybe we can make a deal..

Unlucky474 votes

Never said there weren't more broken adcs just saying that caitlyn is generally a problem.

Carrie Pigeon3 votes

{quoted}

Nerf Vanye more and maybe we can make a deal..

Vayne nerfs are currently on the PBE

Calabok1 votes

to make things even, one has to be buffed or nerfed in the area.

Unlucky474 votes

Yeah but If I made a post talking about every adc that I thought was unfair, no one would read it. And it would also get downvoted into oblivion just at the mention of removing one ad from a champion or increasing anothers attack speed by .0000002

Nipsahoy1 votes

Cait is fine imo. She's strong in lane because of traps and her range but towards late game her Q does almost nothing, her traps are hard to utilize unless you are sieging objectives/turrets, and net has a fairly long CD.[slayer-jinx-wink]

Unlucky473 votes

i can't tell if this is sarcasm or not. Her q doesnt do that much but it's still decent. But adcs abilities aren't what matters late game, its the auto attacks. Caitlyns head shots late game destroy squishies almost as fast as vayne currently and a good caitlyn would use her traps to block off choke points. The net cd is 10 seconds and that's without cdr. Assuming you might have 20 depending on build, then that's an 8 second net that can be used as an escape while simultaneously allowing you to do over 50% extra damage on her next attack.

if we were talking about a mage I might agree but we're talking about an adc.

WoonStruck1 votes

Yet you're abusing her...

Hmm....

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