Current State of Cinderhulk
This post on reddit is showing the frustation people are having with cinderhulk Tank junglers build runic echoes not because it's too strong, but because cinderhulk is too weak.
Cinderhulk is not too weak once you hit late game. The issue is they are essentially asking us to build an item similar to atmas as first item while similar to devourer in that it scales the rewards aren't as significant and its total cost is also greater.
Another thing is, if it wasn't so essential to power farm your jungle item since so much gold spend into stalker/skirmisher/tracker with no stats that carry over into champion fights. That's the main reason fast clearing champions shine in this meta. (
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Even the smite active should have a minimal value when compared to laners that have a summoner advantage on you.
I often cannot even help a top laner who is struggling because I'm useless sitting on the jungle only components. if I do go I might bait my top laner into feeding because I don't deal or tank enough damage the enemy can just ignore me all together or even try to 1 v 2 us.
Suggestion: Please refund at least a portion of the 1000 gold even 800 gold would be a huge relief.
All we need is enough of a deterrent (in the form of a spending gold into jungle stats) to keep laners out of the jungler early game, to keep laners from farming jungle while enemy is freezing the lane.. Right now the way to makeup that gold is by completing your jungle item first. However in the case of cinderhulk its preferable to equip it after stacking hp.
Devourer is the one item that should require you to complete first as you want to begin stacking it asap. But why should the other items suffer the same constraints.
A more reasonable deterrent for non devourer junglers could go as follows:
freeing and say 16 or so camps to reclaim the deficit of
.
For each camp gain 50 extra gold until you clear 16 monsters.
could allow you to sit on Bami cinder and focus on the rest of your build.
Jungling would still remain a restricted role, since unless you are a dedicated jungler you would be too weak in lane for too long and would set yourself back significantly early game.
Pricing would go as follows:
would still cost 1000 gold upfront, but you'll be able to get this gold back by clearing the jungle, allowing you to build
earlier. After 16 camps cleared you'll have made at least 800 gold back.
once you've completed all the components of your jungle item
Instead of paying 525 for cinderhulk you'd have to pay 1325.
the total cost is the same 2625 but the journey taken to complete cinderhulk wasn't as brutal.
Being able to delay building cinderhulk to late game would make the other tank masteries like bond of stone or grasp or even fervor more viable.