Master Yi and Yasuo are victims of low elo fatigue.
Master Yi and Yasuo have a 52% winrate and over 10% player in both Bronze and Silver, but hovering ~48% in Diamond or higher.
Because of all the complaining that low elo players do, these champions are endlessly nerfed, and can never be seen in the higher elos, or in a competitive setting.
Sure there are times when they would be viable in one or two patches (i.e. when Master Yi/Taric funneling was meta, or when Yasuo's crit items were overpowered for a couple of patches), but those are very few and far between.
In general, these champions will always be good in low elo, which stops any sort of real buffs to these champions, in order to satisfy the majority player base.
But you have to remember that there are Yasuo and Master Yi players out there who actually want to strive for Challenger with the champions they enjoy playing (see Yassuo and Cowsep), and shouldn't have to be stopped simply because some bronze players that don't know how to handle them.
So, here's my unpopular opinion, what are you thoughts? Should we balance Master Yi and Yasuo around the majority player base or the competitive scene?
is mainly in need of a rework to be a viable champion.
or
.
His stupidly forgiving, hand holding kit is objectively unfun to deal with. The shield no other champ gets, the WW, the R turret safety, how he insta wins against any melee once he gets
and his situationally point and click ultimate (E+Q+R)
), his unhealthy kit and his win condition being out-stat-check everyone and it's no surprise he may struggle.
yas still had a solid win rate in high elo so idk where you're going there.
