Removing Crit
Now I've seen these adc's are op rants, heard from a ton of people and read a lot of posts and really my answer to all of them comes back to the biggest offender in this whole problem,
Crit
Crit to this day is the most overpowered, and impossible to balance stat that Riot has tried to work into ADC over the years and frankly, has begun to break the class and the surrounding characters. Every game pretty much gets broken down into, who has the most crit and how long can they AA. Crit is the one stat that can make or break a game, and how much crit you get, and how often you get them, completely removes skill and meaningful choices for every adc and player. This is because Crit makes a character's late game amazing, Yasuo is a great example of why loads of Crit chance can create toxic gameplay, expect with more range. As a stat it's bad but as a damage enhancement it's good. Current crit is a terrible thing for this game.
Good examples of a "Crit" type of ability are: Caitlyn Headshot Jhin 4th shot Vayne Silver Bolt proc Kled 4th auto Fiora second Auto on E(w maybe? been a while) etc etc etc.
The reason why these are GOOD is because they have a clear indication of when they are going to happen, there is some way to avoid the damage and it's an amount that is guaranteed and balanceable. Current crit isn't like that, due to it's random nature, uncertainty and hard to pin point amount. This is also unhealthy for the game because every marksman and their mother can only be viable if they are good with Crit. "You can build crit son? WELCOME TO THE FAMILY"
No...Just no.
Build paths are ruined because every marksman needs crit to be op, so when someone snowballs, they get more crit and they win. You can't do anything else because Crit is too good. The only reason leath. worked is because it allowed for more early game but at the cost of later. Now that crit is the only strong option, and it's strong, it's unbearable. If crit was removed then all the crit based items could be redesigned and rebalanced to better serve another purpose. IE could amp damage every 3rd aa with a jinx style attack speed buff the longer you auto as an example. Items could be changed to really make them special and not just, okay this makes my crit better, with the effect as second.
Please let me know what you guys think. I would love to hear some more opinions on this. I know a good number of people are thinking the same and I hope Riot will look at this issue and agree. Thanks!
Note I don't really think ADCs are all that bad or anything. I'm not raging please nerf or some shit. I just want to see the role have more and I know it's because of crit that we will almost never get that. I will try reply to any comment and explain my reasoning and thoughts.
passive.