This might be a terrible idea, but @Riot, have you considered making items with negative effects?

John Berserk··7 votes·755 views

By that I mean strictly negative effects, such as -20 Movement Speed, or -10% Health, and that would act as an additional "payment" for certain effects, something with a trade off like that. So nothing that could potentially be bad, such as item 2138 granting increased size, and therefore being a larger target to get hit by spells, or item 3041 remaining gold inefficient until you get at least 6 stacks on it.

Have any negative effects on items ever been considered as ways to balance powerful effects on items?

Personally, I think it'd be an interesting way to spice up some of the items. Give them some more power, but at a cost that goes beyond mere gold. Or, rather than add those kinds of effects to existing items, why not make a new tier of items above Mythic?

  • Maybe a Tier 2 (3?) Boot upgrade that gives you no bonus movement speed (or maybe even less than your base?), but what you get in return is stacking slow on your basic attack and/or abilities.

  • What about an item that gives your abilities an additional X% magic damage on hit but at the cost of Y% of your current health? (A cool UNIQUE PASSIVE name I came up for this would be Blood Magic)

  • How about an item that's stupid overloaded, like some kind of item 3078 on crack, but it takes up an additional item slot?

Idk, it could be fun and I think it'd definitely be interesting, but it could also potentially break the game if not balanced correctly. Speaking of balance, they'd probably be a nightmare to get just right. summoner 31

4 Comments

Fraggleroc6 votes

that stuff is too innovative for Riot's team... their code-monkeys can't handle that shit.

Don't make them push back their schedule further pls.

Shit that were 5 years old haven't been fixed yet.

Fasmodey3 votes

{quoted}

that stuff is too innovative for Riot's team... their code-monkeys can't handle that shit.

Don't make them push back their schedule further pls.

Shit that were 5 years old haven't been fixed yet.

Stop being jerk. Riot is doing fine now. They should just keep buffing weak champions and balance will be better.

Akuma Rose1 votes

I can't see this working out in 99% of games. Maybe at the Diamond/Master/Challenger/LCS level, sure, someone like Faker or Froggen or Xpeke might be able to work with it, but in most ques? People would pass those items over for beneficial ones like Luden's Echo or Shiv or Randuin's.

John Berserk1 votes

I dont see how only the highest of the high tier players would be able to use them, their benefits would be clear and obviously powerful, but just with some drawbacks aside from a loss of gold.

I can see why maybe they'd be among the few who could use them effectively, but I think even Platinum and probably even Gold players would be able to eventually once they see how higher tier players use them. Thats usually how new strategies trickle down.

The biggest problem I myself see with these items is, they might cost too much, or the game likely wouldnt go log enough to warrant buying such an item. Most games dont allow for most players to reach full build anyways, so it'd likely have to cost around the same amount as other "Mythical" items such as item 3153 and item 3146 in terms of gold to even be seen as an option.

More from Gameplay

More by John Berserk