why is grasp of the undying more popular than strength of ages?
grasp of the undying evens out with stregth of ages when youre in combat for 12 to 16 seconds and trigger the health return off cooldown.
i dont know but with the amount of damage flying around right now, surviving that long isnt guaranteed. isnt 300 health upfront by midgame more useful than the 3% heal on auto attacks every 4 seconds?
what am i missing?