how buffed did rumble's q get
i remember seeing on pbe that the tick per second went from 0.5 to 0.25, doesn't that mean that the ticks will happen twice as fast as before, that seems like a pretty big buff.
i remember seeing on pbe that the tick per second went from 0.5 to 0.25, doesn't that mean that the ticks will happen twice as fast as before, that seems like a pretty big buff.
[{quoted}](name=Summoner Grey,realm=NA,application-id=3ErqAdtq,discussion-id=5GqJbRoa,comment-id=,timestamp=2016-01-13T18:52:07.047+0000)
i remember seeing on pbe that the tick per second went from 0.5 to 0.25, doesn't that mean that the ticks will happen twice as fast as before, that seems like a pretty big buff.
That's actually a nerf.
If you back up during Flamespitter, you will almost always do slightly less damage than before.
It's the exact same damage, and to achieve scenario like yours you would need asian-like reflexes, you'd need reaction time faster than 0.25 second, repeat that action 12 times over 3 seconds, and proceed to do so every 6 seconds, do you think anyone would achieve that?
The damage is reduced per tick. It'll do the same total damage, just faster ticks.
Helps with some reliability as often times you only get 1~2 ticks before they get out of range, averaging 1.5 ticks, but the difference between 1 and 2 ticks could mean winning or losing the trade, getting ticks more often for the same overall damage means you'll be more consistent on both ends with rumble.