[Nexus Blitz] Death Timers need to be lowered during sudden death.

The Dreamwalker··8 votes·4,582 views

Title. 60 seconds during Sudden Death is just too op. The enemy team can easily take advantage of that and win out the game. Also, it isn't fun to play sudden death when there are no people to fight against if they get aced, or something of the sort. My team managed to get an ace and won simply because the enemy couldn't respawn. Then, I lost a game all because of the death timers.

5 Comments

Automated Riven2 votes

I disagree. The entire point of nexus biltz is for it to be over quickly. And every event gives huge advantages designed to snowball the game. It's not fair. But it isn't supposed to be.

The only thing which should be changed is uncontestable points which are on turrets or in the enemies base.

The Soulforged2 votes

Reminds me of when my team all died in the enemy nexus after pushing all the way there, but we still lost because our nexus ran it down mid.

Masked Lunatic1 votes

The next worst thing is the battle royale event when the bloody circle just closes around the enemy turret.

Because having a team of 5 plus a turret while not having to worry about the death circle is a pretty easy win for that side (assuming that both sides are relatively equal in power).

But hey the game mode is still in Alpha so hopefully they make it so the circle doesn't focus on areas which can easily ruin a whole game.

xZabaksx1 votes

Ye but I have to admit it's pretty fun when that happens - it puts you in hilarious situations

Dr Dog1 votes

anyoneelse have a bug where the enemy nexus just.... disappeared? like actually sudden death then it just isnt there on the map and you cant kill the one in base, it just happened to me

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