revives are balanced

YoIocaust··2 votes·549 views

I love get out of jail free cards, I find it funny when the enemy try to kill me and I just revive and my jungler turns up so we get 450G instead of the 300g my stupid lane opponent was risking, I also play call of duty with second chance, god knows how many kills I've racked up with that lol. they are also gamesaving lategame, if they target you which they shouldnt then you just revive and the rest of my team clears up then im back at 60% HP.

hate wasting 2400G on a revive when i can just play a champ that does the same thing+more

10 Comments

Ralanr2 votes

So...Fuck Aatrox, Anivia, Zac, and Zilean?

Cause beyond Sion's passive, I can't think of any revive ability that people would say is broken.

Colgate Gator1 votes

{quoted}

So...Fuck Aatrox, Anivia, Zac, and Zilean?

Cause beyond Sion's passive, I can't think of any revive ability that people would say is broken.

but Sion's passive isn't even a revive. He's simply trying to take you down with him.

AuraCreed1 votes

Yeah but it's the only "revive" ability that nigh INSTANTLY revives you upon death, while all the other ones have really long delays. You could die and the other person be a bit away from death and they wouldn't be able to run away in time (unless if their a super kiter or have ally backup) from you before they get their just desserts.

420 grams1 votes

Kog

AuraCreed1 votes

You have time to move away for that one before he explodes - Sion can just start instantly hitting you.

Doctor Jarvis2 votes

I'll say it; Anivia's passive is fucking stupid and I hate it. I should not have to kill her ALL OVER AGAIN. "But Doctor Jarvis she loses AR and MR pre-12" On a champ with only 30 MR and ~30 AR to begin with, color me unimpressed by all the defense she loses. And even though I know you can just pop it and kill her later, why does she even have this passive? She has such a safe laning pattern where she can just Q or ult you from range then E, dealing stupid high damage and forcing you to back off. She's not a champ that gets really anywhere near the fight in a good case scenario, and if she's close enough where death is a real possibility she should actually be punished, rather than getting a second health bar. Other revive passives are fine but I just can't stand Anivia.

Ralanr1 votes

Her passive would be a terrible melee one since nothing would stop the opponent from killing her again.

She loses defenses and can't do anything in that form. So she's significantly easier to kill depending on her position of death.

Ancient League1 votes

I think it would be better to limit the number of her revives. Make them faster to revive late game, heal for a percentage of max health, with a cooldown that is effected by CDR.

CIickTheLantern1 votes

Cool?

Rustling Bush1 votes

revives would land on the side of either being a very weak summoner or a very cancerous summoner. it really can't be balanced

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