gold generation at lower elo
So it occurred to me that the game's gold values are designed around professional play where players can get close to perfect cs. For them sure the items are within reach. But for low elo its a lot harder. And even harder to make comeback because they can rely even less on farm to stay relevant.
So how about give bronze like 25% more gold generation, silver 20%, gold 15%.... This could be from all sources, or just units killed, or just the gold per second generation. Don't get hung up on numbers just something that we can agree upon.
I think it will help reduce game lengths as well. More items can only mean destroying turrets faster, earlier barons etc. Shorter games without incomplete core builds.
And for non rank I think it should be more gold as well.