TIL that minions in beta looked better

The Cane Master··1 votes·965 views

In this 2009 interview with Marc Merill, we can see LoL playing in the background. While theme of Summoner's Rift has certainly changed twice over, current minions just don't like like warriors worth attention, they don't even look like a threat to be reckoned with. If we take a look at Dota2, the game has much greater PvE environment, a larger map, better jungle and creeps look great. I think these beta minions look closer up to that standard than what we have are having today, don't you think too?

6 Comments

Warning Shot2 votes

I think they look very clunky, and more moving parts compared to current minions which would hurt older computers more.

The Cane Master1 votes

[{quoted}](name=Glo Stix,realm=NA,application-id=3ErqAdtq,discussion-id=4aUiXAEw,comment-id=0000,timestamp=2017-07-02T20:02:20.263+0000)

I think they look very clunky, and more moving parts compared to current minions which would hurt older computers more.

Of course they look clunky, this is a 2009 BETA gameplay. Still the back line are human archers while the front line are people with axes. These current minions look like they were designed for a mobile phone game honestly.

ZaneShadow2 votes

Hmm, I will agree that there should be at least a rotating game mode with a larger map. I like the idea of a larger map with just a lot more environment to explore.

A fantasy map I've thought about for a while is a bigger map without lanes, and minions sort of wander in packs randomly towards the other end, with capture points or forts that can be captured to spawn minions closer to the enemy base.

While that's just a fantasy of mine, a larger map for a rotating mode I think would be positively received.

The Cane Master1 votes

{quoted}

Hmm, I will agree that there should be at least a rotating game mode with a larger map. I like the idea of a larger map with just a lot more environment to explore.

A fantasy map I've thought about for a while is a bigger map without lanes, and minions sort of wander in packs randomly towards the other end, with capture points or forts that can be captured to spawn minions closer to the enemy base.

While that's just a fantasy of mine, a larger map for a rotating mode I think would be positively received.

I agree, this sounds good.

6FlagsFunnelCake1 votes

Our current minions are a lot more distinct design-wise, this beta makes it look kind of awkward that they're just shorter humans.

Qukslice1 votes

The bigger minions are, the more screen is taken up. I'd rather be able to see my enemies clearly when they decide they want to live with their mage/archer minions.

Plus, I think the minions have a certain style to them that makes them seem... cute? (Kinda hard to describe the feeling)

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