Where are the Heca nerfs?
WHy the heck isn't this horse hybrid nerfed?
Should tell you something when he can tower dive you level 7 with 0 items ghosting from behind your tower. Freakingbroken ass champ.
WHy the heck isn't this horse hybrid nerfed?
Should tell you something when he can tower dive you level 7 with 0 items ghosting from behind your tower. Freakingbroken ass champ.
Riot's too busy _horsing _ around
Pfff leave my pony alone how will i get elo without abusing hecarim , im so rusty at this game that i can win only with him ;;;;
Hecarim should see nerfs after Jayce does...
Jayce doesnt really need them tbh he's only strong if he gets ahead and its pretty easy to not let him just repeatedly auto you while you try to cs wait for the wave stay in cs range and wait for 6 you should be able to kill him most of the time
I mean he prolly has Jg Item + boots + Phage or Sheen when he does that but ya no items.
That just goes to prove how weak towers are. No HP item and can dive you with no consequence.
Phage gives HP, Towers still hurt if you dive at lvl 7.
Phage gives HP, Towers still hurt if you dive at lvl 7.
I get dove by Leona+Draven at lvl 2 from full HP
Colossus blocks first hit of tower, she tanks 2 more meanwhile draven can rape you and take 2 more if needed, in total can dive for ~7-8 seconds without a jungler
What was your supp doing? I agree tho they do need buffed.
What was your supp doing? I agree tho they do need buffed.
Supp died like a retard trying to "poke"
Seeing as the next class update could be Divers or Vanguards, Hecarim could be looked at, so nerfing right now would be a waste of time if his abilities could be getting changes.
Seeing as the next class update could be Divers or Vanguards, Hecarim could be looked at, so nerfing right now would be a waste of time if his abilities could be getting changes.
I guess, but he's been OTT for a while now. Is nerfing numbers really that time consuming tho?
Personally I'm fine with waiting until at least 7.3, because CoC is getting hit with another nerfbat. Hecarim was a high end user of that keystone, so its nerf is a pretty direct nerf to Hecarim. See where he winds up in 7.2, then address the issue.
I feel like Hecarim should be put in the same boat as Eve: make his first jungle clear damn near impossible without proper skill usage, hit and run between attacks, rune, and masteries.
He'll be nerfed when he genuinely needs it, not when people complain about taking damage from a tank while they themselves are built full damage.