Patch 5.19 - 5.20 need to be the game fixers

Zuil··2 votes·1,301 views

I mean these problems could be fixed next season in 6.0, but the following should be easy to address with a couple of months to work with..

  • Nerf the heal on Darius, maybe if needed compensate in no delay on Q or slight damage increase

  • Nerf Garen, just nerf him.

  • Add counterplay to Thresh as he is the safest support to play and has almost no counters (Lulu and Braum being the only I can think of)

  • Nerf Vayne so that she isn't a god against every other ADC (most ADCs have been nerfed, she hasn't)

  • Annie shouldn't be able to hold on to her stun forever so that she can 100-0 you.

/end

7 Comments

shadecrapper1 votes

These would be nice, but we got Tweedledee over at Riot balance team saying we need melee champs to be highly tanky, move "slow" (I mean fast because fuck being kited), and they need to deal a lot of damage along with high sustain. Plus percent max HP damage. Except when I say all melee champs I really mean 4, because diversity.

TYGRYS BENGOWSKI1 votes

this game should work like paper,sciswors,rock assassins should kill ap carries, ap carries > ad carries, **ad carries > tank, and tanks **> assassins but what about briusers? dunno

shadecrapper1 votes

Garen just ulted me for 1100 true damage, and he was full tank. #balance

Obiwan Jhinobi2 votes

Thats only because of his R passiv

TYGRYS BENGOWSKI1 votes

if u had 200 hp left.... then no difference how many dmg he did especially if depends how much u have missing hp, doubt that he could hit 1,1k dmg if u were full hp.... just finisher like rivens AOE ulti. item 3070

shadecrapper1 votes

I had 2300 total HP and when he ulted I was at 550. If he did 600 true damage then its not so crazy. I still die. But 1100 true damage is way over the top. As in over kill.

RaykanGhost1 votes

if you were the villain then its supposed to deal that much damage. ulti has a base dmg of 500 magic dmg i think, plus the scaling thing. And when you are the villain both dmg outputs are converted to true dmg, which means 30% (if lvl3 ulti) of 1750 plus 500, which is around 1k dmg. But it is your fault to let a garen come up close, make your team peel or just run/flash/blink away, then start kiting... IF you are ranged then, well its your ENTIRE fault to let him kill you, or your teams, since garen cannot deal with that.

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