Lissandra changes coming up.
I'm not a Liss expert, but I know how her kit works and what she's supposed to do.
The proposed changes are basically a rework of her passive that people were asking for a long time and the only thing I'm thinking about is what the hell is this supposed to do.
Essentially the new passive says: "If an enemy champion dies near Liss, a spirit pops out that slows enemies and after 4 seconds, explodes, dealing damage."
I mean, I couldn't find a way to make her passive more useless than it already was, but I think they did. What is this new passive supposed to accomplish? Useless in laning 1v1 scenarios. Almost useless in skirmishes as well. What about teamfights? If Liss engages a teamfight and gets a kill, it's probably because of a good multi-W and multi-R, which probably means that the fight is won at that point. Having a 4-second timer on her passive to go off feels so stupid.
Apart from that change, they lowered her mana costs to compensate, but also lowered her AP ratios to compensate her passive's damage.
I'm not a design expert or w/e, but I think there could be so many more ideas for her passive.