[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=4NKlp3qA,comment-id=0004,timestamp=2019-08-12T09:09:13.624+0000)
I have been around from season 1. I have never Seen a year where the majority of stuck in Silver did not fail at macro.
You also don't seem to grasp what a rank represents. Here is a hint. Last year you could have 27 different titles for your account. This year Riot "changed" things and you can have up to... 27 different titles for your account.
The most dramatic difference would be that the standard Tiers by losing Division 5 results in each Division this year representing 25% of a class interval rather then the prior seasons 20%. Assuming Riot did the logical method of Developing MMR titles.
The only question is if riot adjusted the MMR range values their system had... which.... makes 0 impact on MMR or MM but it would affect your "Rank."
So... match quality would not be impacted at all but your perception of it built off your rank would... which hey was why they made MMR invisible in the first place. Turns out most folks don't take the time to learn about the system.
Except you are wrong about "perception", it's not a matter of perception, it's a reality that players in Silver are statistically worse this year than last year. How do I know this? It's simple, take a look at the distribution of players in each rank.
At the end of last season Silver and Bronze had almost an equal amount of players, both sitting somewhere around 30%.Meanwhile, Gold was only around 18 -20% of the total player base. Take a look at this years data thus far:
https://na.op.gg/statistics/tier/
The amount of players in both Gold and Platinum as gone up this year, especially for Gold tier. The amount of total players in Gold has gone up roughly 8% since the end of last season, and the amount of players in Platinum tier almost 4% since last year. Last year when a player was Silver 1, they were in the top 47-48% of players. This year when you hit Silver 1, you are in the top 54% of players (meaning you are still well below the top 50%).
50% as a percentile is generally considered average, and in the past reaching Silver 1 made you an above average player. This season, reaching Silver 1 still places you well below average.
So, you are saying that nothing changed, but that's not correct. Something did indeed change somewhere, but as to what that is no one can ever know unless they were able to see how the matchmaking algorithm is coded to figure out why there are abnormalities in the player distribution compared to previous seasons.