Overspecialization - No one will ever get it.

Lost R··2 votes·522 views
Crippling Overspecialization / Laconic - TV Tropes

I've been trying to point this out for years now, but the League community is so goddamn fucking stupid, even expecting the most basic cognitive functions that literally every living thing on this planet is beyond wishful thinking.

Entire teams will go all AD, all melee, all or nothing, all single target assassins focused solely on killing squishy targets with ideally no active summoner spells or crowd control, with slows between them so rare they are more valuable than every ult and summoner spell on the team COMBINED. It doesn't take much to counter an entire team whose damage, tactics, and skills are basically the exact same thing, even more so if all those players outright REFUSE to do absolutely every other possible job, including warding, pushing, defending, claiming objectives, and so on, all in favor of the one thing they think is the most important, which is pentakills. With increasing frequency, players are even refusing to do jobs that are fucking REQUIRED OF ASSASSINS TO DO, like killing stragglers, getting armor piercing and/or Grevious Wounds when it's necessary, getting a ghostblade, and the list goes on. On top of that, it's not even isolated to just a handful of players or even entire divisions. MASSIVE FUCKING SWATHS of the community have forcefully isolated themselves to such a nanoscopic role and function that even in the most ideal circumstances possible, they can't even teamfight a minion without failing.

We have long since crossed the evolutionary dead end, and the game has suffered a mortal blow because of it. Almost no one is supporting, and the few that do have more responsibilities than everyone else combined. This isn't Riot's balancing; no amount of balancing will compensate for the fact that too many players have decided to just focus exclusively on that one in a million occurrence, and one role is performing more functions than 99.999% of everyone else. It's killing the game, slowly but thoroughly, and no one notices this. Even if they did, they'll expect Riot and the support to fix it, or someone else; anybody but them. Too many players simply refuse to change.

3 Comments

WoonStruck2 votes

Too many players are only decent at one singular thing. The new Role Select feature has exacerbated this issue.

Like that Yasuo player who doesn't know how to teamfight, he just knows how to cheese early laning phase. That top lane fiora main that's worthless if they don't snowball; same for Riven...and then all they know how to do is split-push. Any other circumstance they over-extend in fights way too hard.

Players not buying GW vs heavy sustain champs, like Raka, Vlad, etc, even though its only 800 gold to invalidate a huge focus of their kit.

The lowest common denominator, as well as the average players, are getting worse and worse. They just want to do damage and don't know what they should actually be doing with it. They just try to get kills. They don't know how to build to their advantage. They pretend that 6 item build they see on mobafire is their core build, rather than just 2 items; the rest situational.

Those games you have GP/Yasuo top, yasuo/zed mid, soraka support, Kha jungle all at once...that's what he's talking about. Players that cause you to automatically lose if they don't snowball hard and close out the game before the enemy team finishes their core itemization.


While he seems like he's just ranting (he is), he's not wrong.

Lost R1 votes

That is EXACTLY what I am talking about.

ModWulf Helhammer1 votes

What exactly are you talking about?

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