What are your theories on WW's New Abilities?

Forhonor321··1 votes·1,047 views

So with the WW reveal, I'm pretty hyped to see what his updated abilities are. But at the same time I'm also curious to see what you guys think his abilities are. With some people commenting on the reveal post as to what his abilities may be and looking at it myself a few times I've come up with a small list as to guess what we may see from his new kit:

  • Ult may be the same but more of a skillshot sling, similar to Zac
  • Will still retain his blood smelling ability
  • Possibly an empowered attack involving his claw (pretty obvious tbh)
  • Some possible rage/berzerk mode which may increase attack speed or damage

That's what I've theorized, but what are your ideas? What do you think we'll see in the ability reveal, whether it's something from his old kit or something new, just say your ideas.

1 Comments

CrazyBear19871 votes

Passive: Bloodscent Warwick is granted vision on enemies/monsters/drakes below X amount of health at X range.

Mechanic: Blood fury - replaces mana Warwick gains X fury when he attacks and receives damage up to X max fury. warwick spends fury to cast his abilities.

Q - Beast strike Warwick aims at a target location, dashing forward and dealing damage to minions/monster along the way, stopping at a first champion hit, dealing damage to them and lowering their armour.

W - Feral speed Warwick gains X increase movement speed and X attack speed for 5 seconds. if effected by Bloodscent increase passive bonus by X%.

E - Feast Passive: Warwick has % lifesteal for his auto-attacks. Active: for 3 seconds Warwick gains increased bonus lifesteal by %

R - Hextech augments Warwick empowers his abilities for X seconds, during this time all his abilities have their effects and damage doubled and no longer drains fury from his abilities.

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