The Game is Actually Decently Balanced Right Now

Meep Man··14 votes·482 views

Look: http://www.champion.gg/statistics/

Champions in the roles that they play are all around or at 50% win rate, with the usual being 2-2.5% off. There is, of course, a few select outliers. However, the game is reaching a place to where champions are in probably the best spot they have been for a while. There is, of course, a few select outliers (Nunu, Kog'Maw, Rammus, Udyr), but most of them are getting work done on them or there due to other outliers being who they are good against. I just wanted to say good job Riot on the game this patch. It's in an OK state. We are slowly getting to a point in the game to where there is a reason to fear EVERY champion a LOT for different reasons.

14 Comments

Titanium704 votes

When was the last time we could ban a champion we just didnt like to play against? Right, shortly after Cinderhulk got its first deserved nerf. Since than we are constantly throwing every single ban on what ever is riddiculous just now. Juggernauts, ADCs, Kench, Zed, Rengo, Fiora, Poppy, Ryze... guess I missed some.... Xin and Kog showed up on this list recently...

Right now we're in a pretty wierd 'Get the OP' META... screw every known Teamcomp, just get more of those Champs through Champselect and you'll most likely win.

Sorry, but this is the opposite of balance, they've just managed to break so many champions we cant ban them any more... guess why so many people are asking for more bans? x'D

If we'd follow this theory we could also explain your winrates... but I dont want to because it's kinda obvious. =P

Dominick Destine2 votes

It's true.

Tyrone Lannister2 votes

I just want guinsoos to be tuned down a bit. Quite a number of champs are abusing it

CrimsonCobra31 votes

[{quoted}](name=Tyrone Lannister,realm=NA,application-id=3ErqAdtq,discussion-id=494fM6yY,comment-id=0003,timestamp=2016-02-22T17:52:00.983+0000)

I just want guinsoos to be tuned down a bit. Quite a number of champs are abusing it

And the problem is often the items. Devourer and Guinsoo's are both too strong on a select group of champions and then Deadman's Plate is a little much on the damage and armor end. Most of the imbalance is caused by items. Kogmaw, Illaoi, and Yasuo (some of the principle offenders in my book) can be handled, even if it's hard, and would only require very small tweaks for them to be balanced again Usually a few OP items or champions offset the balance. Yasuo's passive crit bonus makes it impossible to deitemize for him. You literally need to change the passive. (I don't know why they haven't...) Illaoi probably could serve to have either her damage or health regain reduced some more, Deadman's Plate gives all the stats to help 'Juggernauts' with their purposely designed flaws, and Guinsoo's is simply too much packed into such a small container.

Shiroi Kitsune1 votes

Someone willing to say it.

Meep Man1 votes

Well, it is true. Some people are just too busy complaining about people playing champions they are experienced at to realize that they might just be worse at their champion than the enemy is at theirs.

Hello I am Bird1 votes

People come to these boards to complain.

And there is nothing anyone can say to make them stop.

Kal Vas Flam1 votes

You're not seeing level win rates because champions are balanced, you're seeing them because each team has 1-3 BS champs with BS items that hard carry games, and each team wins or loses 50% of the time. The other champions that normally have a say-so in their fate are basically just spectators now being carried or carried against. Play Urgot well or poorly and it hardly matters when their Yi and Fiora and your Udyr and Lux will decide the game regardless.

WalkingInACircle1 votes

Oh lord, a winrate argument. No, an average winrate argument.

NsEternal1 votes

ehh you might not have been playing the game for as long as i have been. its not really that good right now

blfUvZ8Ybu1 votes

No.Because Lux op or Azir underdog

AstroFerrari 1 votes

Man the people on these boards are so fickle. A few days ago everybody was raving about the balance being terrible, now it's ok?

warpenguin5551 votes

I'll agree once Tank Fiora is gone Rageblade gets tuned down, and turrets are useful again. Other wise most of my hate goes to the game pace changes instead of champion and items balance. Fk those death timers man

YoureSquiddingMe1 votes

I disagree. If you look at statistics by role, most roles have winrates ranging from 58% to 38%, with about 5 champions or more being 38%-45% winrate. And then you look at adc and every champion is doing relatively well. This is the highest number of champions doing poorly I've seen.

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