Give towers conqueror
This way, the tower is buffed in a way that doesn't completely destroy squishy champions but deals more damage to champions with higher resistances or damage mitigation effects (
, etc.).
This way, the tower is buffed in a way that doesn't completely destroy squishy champions but deals more damage to champions with higher resistances or damage mitigation effects (
, etc.).
This is would only encourage squishy champions to dive more and durable champions to dive less. Durable champions are supposed to dive.
why would it encourage them to dive more? The damage only really changes for tanks, and tanks now need to tank smarter and not go in, tank 15 shots, and go out as if nothing happened
Because they now have an actual easy to remember window to dive in.
Not the best reasoning, but needing to kill a guy in 4 seconds seem easy to remember.
That kinda makes no sense if you ask me, you don't need to have tanks dive-potential a bit nerfed to learn how to dive as squishy properly
Edit : hold on i get what you mean with the 4 sec timespan, but i think the OP means the AD to true damage part, not literally giving them conqueror
[{quoted}](name=Child of the Pit,realm=EUW,application-id=3ErqAdtq,discussion-id=48wKxaAK,comment-id=00040000,timestamp=2018-05-04T17:00:13.147+0000)
why would it encourage them to dive more? The damage only really changes for tanks, and tanks now need to tank smarter and not go in, tank 15 shots, and go out as if nothing happened
What the fuck? So getting taken down to below half health from 15 towershots is "As if nothing happened?" These exagerations about tanks need to stop. It's a tank's JOB to tank. I'm so sick of people getting pissy when tanks are working as intended. No, no its fine. Better nerf them more! I can't wait until tanks are so weak that assassins run rampant because nobody will tank anymore. I will watch with an honest to god smile on my face as everything gets blown up because nobody brings the CC to lock assassins down anymore
Im a tank main, but when i go tank 2 fountain turrets and we ace their whole team, i am sure as hell not gonna sayy '' this is fine''
The people who complain about tanks tanking too many tower shots during a coordinated dive are also usually the same people who say that tanks deal too much damage and need to deal less, as a tank should only be there to soak damage.
No one should survive a coordinated dive of 2-3 people when the person tanking the tower has 200+ armor and a decent health pool. What could be done though is make is so that taking 2+ tower shots reduces the amount of damage that the person receiving tower shots can deal. This would stop people from getting an early 2v1 dive where both players are squishy but deal damage quickly.
They gut their damage for being tough to kill Survive a mage combo with 20% hp.... tough to kill right. Survive an adc for maybe 4 seconds mid game..... Tough to kill right.
why would it encourage them to dive more? The damage only really changes for tanks, and tanks now need to tank smarter and not go in, tank 15 shots, and go out as if nothing happened
Compared to a turret's current damage, everyone is a durable champ tbh
Does it though? Towers will still deal the same-ish overall damage, so it's not as if squishier champions are able to tank towers any better than before. Durable champions will just be able to tank less.
The problem is people like Nautilus or Rammus just tanking 20+ tower shots without too much worry of losing health from them.
https://www.youtube.com/watch?v=MbRiYV5SBAI
I personally don't find tower damage an issue, but it's a complaint that pops up alot so I thought I'd chime in with a possible solution. Guess not?
I'd just prefer towers get buffed like this if they do get buffed rather than a straight flat damage buff that discourages squishier champs from diving at all.
I miss the "^"
Sorry, just thought I should give actual context lol.
[sg-janna]
Name checks out
And yet another nerf proposition for tanks/divers. Tanks are already weak enough without fighters and bruisers dominating their lane right now. Galio can't even fucking do damage in lane unless he buys AP now.
Nerfing tanks isn't going to solve your problems in this game. I'm sorry you got dove under tower and died, but that is NOT the fault of the tank. That is YOUR fault for staying long enough to get dove
Galio kinda got changed entirely into an AP bruiser who works best mid lane.
But towers are ranged so it would only last 4 seconds /s
3* [sg-janna]
Awww yeah even more true damage. Why don't we just completly delte resistances and different damage types and just use complete true damage?
Yes Yes!
Towers need to be better versus squishies not People building defenses. SO squishy characters cant dive you with no risk. Why punish a tank for Doing one the the only relevant jobs they have left that doesnt get them insta'ed
If anything should be changed about towers its that they should have more resistances and be harder to take down. Currently one succesful gank on the bot or top lane allows you to take the first tower as a 3 man squad and gain a huge gold lead in the early game. Towers go down way to easily. In higher elos the bot lane just rotates to top lane to get another tower straight after.
Damage-mitigation in a champions kit is a large part of what makes that champion strong. It is healthy for different champions to excel in certain areas of the game. Good players realise and take advantage of their champions strengths. Irelia's W helps her tower dive, making tower diving something she is good AT. This is healthy for the game.
As a top lane main, the towers with their current damage output allow us to dive our lane opponents if we are ahead enough to do so and allow us to create a significant gold lead. Top lane has always been snowbally and it still very much is if you fuck up. Also, with how little influence top laners have on the game as it is, buffing tower damage output means our lane opponents can play super safe and weewon't be able to get a lead larger than a kill or maximum two. When the enemy adc who has been feeding off our special needs bot lane interacts with us in the mid game ,we would be even more fucked than we already are.
Buff tower resistances, not damage