How am I supposed to do my job as a juggernaut when everything about the game works against me

Big Lincoln··2 votes·412 views

As if being a shitty immobile melee wasn't hard enough with Riot giving supports broken items, an ADC with item 3036 makes my entire build almost useless and I'm dead before I can even contribute to a fight by end game.

How is the 'immobile melee carry' fantasy supposed to play out when I have to dedicate 4 items to tank stats only to have the enemy ADC ignore them anyway? 400 armor and 4k health shouldn't be eliminated in the span of 3 seconds when their entire team is physical/true damage.

7 Comments

Final Spark Lux1 votes

Please list said broken items, because I'd really like to try them out. I was unaware support role had any broken items.

Big Lincoln1 votes

item 3107 here you go

Final Spark Lux1 votes

People generally don't buy it for the dmg, the heal is what it's really used for. I used to think about buying it for the dmg, but it's a waste of a slot on Lux if I'm already 1 shotting them lol. Then again, this has got me thinking. Doesn't sound like a lot, but 10% dmg on a 4k hp tank is still 400...that actually is a lot. I might consider using this from now on. Cheaper than liandries which still does nothing lol

Big Lincoln1 votes

I didn't say anything about the damage.

The fact that this item makes the support tankier, gives them CDR AND buffs their heals and shields (makes it extremely difficult for me to kill their ADC) on top of the item's heal (which is also boosted by it's own 10% to heals, I believe). It's absolutely absurd how strong this item gets to be, especially for how fucking cheap it is. Meanwhile Sterak's is dog shit thanks to ADCs being broken with it, and Cleaver's been turned from a Juggernaut item to an "Every AD champion" item. Grasp is shit and now juggernauts don't even have a viable keystone when the likes of Warlord's and CoC are broken beyond compare.

It's getting really discouraging to even bother trying to play a melee carry when Riot has gone out of their way to make it so that it's never a good pick.

Final Spark Lux1 votes

Uh, I don't think a support getting 400 bonus health or a small amount of CDR is suddenly gonna make them unkillable. It makes them healthier, tankier isn't a good word for it. They're still gonna take the same amount of damage, they'll just have more effective health. That being said, I agree the heal is pretty strong, but on the other hand, the enemy support could just buy one of their own to counter the enemy's.

I'm not gonna go into anything else since I don't really melee and this was about broken support items, but I think a big part of it is it's just a matchup thing. There's good and bad matchups for everyone (unless you get really good at whoever it is, at which point a bad matchup just turns into a question of skill)

Big Lincoln1 votes

it's compounded onto the rest of the item (and the rest of their build, depending on what they take.) that I take issue with it. the stats individually aren't offensive; it's the health plus health regen plus mana regen plus CDR plus the bonus to heals, all for 2100 gold.

i'm just fucking irritated about how I can play everything right and still lose because the enemy has a Dominik's and their support isn't braindead. I can get 5 stacks with Darius and I can land my Q and a bunch of autos, and I still won't kill them through their lifesteal + the support dropping Redemption and all their protection spells.

Big Lincoln1 votes

darius's Q needs to be instant again if ADCs are going to have an endless stream of crits for 7 seasons and running

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