Instead of Chrysalis can we just get Legendary Guardian back?
i understand the idea behind the new rune, giving mid and lategame scaling champions like
the ability to grab 60 extra healh at level 1 to hold them over to their item power spikes, and that the health transforms into more useful ad or ap later on.
but the slot for the rune to help champions through the early game is already filled by second wind and especially bone plating.
also not a fan of putting more damage into the only defensive rune tree we have.
can we instead just get legendary guardian back? it had a unique enough mechanic and would fit pretty well next to conditioning as a midgame resistance investment and second wind as an early game rune with mild lategame scaling.
increased resistances with more enemies around would be great for juggernauts and divers.
Legendary Guardian gain 3 (maybe 4) armor and magic resistance for every enemy champion nearby. gain an additional 5% armor and magic resistance when at least 3 enemy champions are nearby.
this could work out pretty well.
in a 1v1 or 1v2, conditioning clearly wins at 10 minutes.
against 3 enemy champions, legendary guardian is slightly stronger than conditioning. against 4 or 5 champions, its clearly stronger.
early game
+ second wind + bone plating should win.
or
.