I just don't get it... How can you guys complain about Morde's identity change...

Blade of Justic··1 votes·335 views

And praise Sion 's identity change?

Would you REALLY expect a "Master of Metal" to be a glass cannon mage?

7 Comments

bad manner kid2 votes

Sions identity wasn't changed, his abilities were transformed into a better version of the same playstyle.

He was a minion kill dependent tank that had only one effective build path: AP one ability wonder. He wasn't an axe swinging bruiser that the other half of his kit seemed to imply.

Mordekaiser is being changed from a tanky aggressive solo lane mage to being a duo lane dragon tamer. He's losing his pressure in lane significantly.

Blade of Justic1 votes

[{quoted}](name=All Chat Referee,realm=NA,application-id=3ErqAdtq,discussion-id=3yUy4IGc,comment-id=0000,timestamp=2015-08-20T01:44:47.892+0000)

Sions identity wasn't changed, his abilities were transformed into a better version of the same playstyle.

He was a minion kill dependent tank that had only one effective build path: AP one ability wonder. He wasn't an axe swinging bruiser that the other half of his kit seemed to imply.

Mordekaiser is being changed from a tanky aggressive solo lane mage to being a duo lane dragon tamer. He's losing his pressure in lane significantly.

No one I know of played old Sion like a tank. They played him like a Melee ADC building mostly crit and lifesteal on him.

He got changed into a self-rooting, slow moving, no sustain CC tank which was a niche that didn't need filling.

Now, I really do like new Sion, but I would have liked it more if they just made new Sion into a completely new champion.

Lord Dusteon1 votes

[{quoted}](name=Blade of Justic,realm=NA,application-id=3ErqAdtq,discussion-id=3yUy4IGc,comment-id=00000000,timestamp=2015-08-20T01:47:14.508+0000)

No one I know of played old Sion like a tank. They played him like a Melee ADC building mostly crit and lifesteal on him.

He got changed into a self-rooting, slow moving, no sustain CC tank which was a niche that didn't need filling.

Now, I really do like new Sion, but I would have liked it more if they just made new Sion into a completely new champion.

That's because old Sion's kit was a horrible mess that only used half his skills. On one hand he was a fragile AP (?) who was useless past 15 minutes or if any enemies bought MR, and on the other he was a melee adc who was massively kited and needed 30+ minutes of straight farming to be relevant. His actual lore was "undead juggernaut" and his gameplay was a mix of "eye mage" and "squishy crit dude" with a bad voice over. His relaunch actually kept him as his lore was (massive, undead juggernaut) and made his kit work well with itself and his theme. The reason old Sion was never built as a tank was because old Sion either dominated lane with AP and then cried or went full AD and hoped to hell he could famr to relevance: either way going tanky gave him NOTHING over any other normal tank.

Blade of Justic1 votes

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=3yUy4IGc,comment-id=000000000000,timestamp=2015-08-20T02:04:34.014+0000)

That's because old Sion's kit was a horrible mess that only used half his skills. On one hand he was a fragile AP (?) who was useless past 15 minutes or if any enemies bought MR, and on the other he was a melee adc who was massively kited and needed 30+ minutes of straight farming to be relevant. His actual lore was "undead juggernaut" and his gameplay was a mix of "eye mage" and "squishy crit dude" with a bad voice over. His relaunch actually kept him as his lore was (massive, undead juggernaut) and made his kit work well with itself and his theme. The reason old Sion was never built as a tank was because old Sion either dominated lane with AP and then cried or went full AD and hoped to hell he could famr to relevance: either way going tanky gave him NOTHING over any other normal tank.

I always found that jungle Sion with Ghost, Ghostblade and BoS+Furor made for one terrifying and unstoppable undead juggernaut. Especially when you hit that ult (Which was my favorite part of his old kit). Usually one Q was all it took to hold someone down long enough for me to run them down.

Sure, I could still be kited by someone with gap closers and CC, but that's was separated his old kit from being OP or being manageable.

Now, he's just meh. And that passive is literally the worst. I feel so useless when I get revived because the enemy just CCs me and walks away while spamming laugh.

His new ult is fun but not as fun as walking into the middle of a group of enemies and hacking them to pieces while screaming.

I really like his new E and his new Q and would have been fine with his QWE being changed (also, why keep the shield? Morello specifically hated that about old Sion.) but that new ult just makes me sad.

Godaren1 votes

[{quoted}](name=All Chat Referee,realm=NA,application-id=3ErqAdtq,discussion-id=3yUy4IGc,comment-id=0000,timestamp=2015-08-20T01:44:47.892+0000)

Sions identity wasn't changed, his abilities were transformed into a better version of the same playstyle.

He was a minion kill dependent tank that had only one effective build path: AP one ability wonder. He wasn't an axe swinging bruiser that the other half of his kit seemed to imply.

Mordekaiser is being changed from a tanky aggressive solo lane mage to being a duo lane dragon tamer. He's losing his pressure in lane significantly.

ad bruiser sion with ghost was pretty powerful to it silver-gold i stomped shit with it your e was like the best ad steroid in the game

redniwediS1 votes

Sion was a walking bag of jokes before... He was funny, but really didn't have an identity. In my mind it wasn't an identity change, but an identity addition.

Big Lincoln1 votes

idk, mord didn't have a confused identity and he wasn't generally abysmal, and now he probably will be because they made him unreliable with more potential damage

mord's new VFX don't even look metal, it's just more spooky ghost shit that they've given to everyone in the shadow isles

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