[{quoted}](name=ERROR 1404,realm=NA,application-id=3ErqAdtq,discussion-id=3to7uWIu,comment-id=0001,timestamp=2015-11-13T03:35:40.114+0000)
The ability to counter pick the enemy team really makes Draft much interesting, imo. For example, when I'm first pick I am way more cautious about my choice if I'm really going for a win and not just practicing a champion. I do have to add that some champions can absolutely counter others and though its a painful experience, it adds more to game play. Teemo vs Tyrandemere top lane means that the jungler might want to focus his ganks on the top lane a little more. It's a team based game and I personally like the concept of counter picking.
Except there are match ups where a champion is completely invalidated, even if they're ahead, which isn't okay.
It's not a matter of 'XD OH LOL JUNGLE JUST NEEDS 2 GANK SUM 2 EVEN IT OUT'