where is the essence reaver of 3v3 and dominion?
we have different mercurial which gives A Speed and mr ,but reaver ?where?why not ?
we have different mercurial which gives A Speed and mr ,but reaver ?where?why not ?
All the BF sword items should (and probably will, eventually) be added to 3v3 and Dominion.
Keep in mind, ManWolf is only allowed to work on non-Rift maps on his lunch break, so it may take a while.
A usable Devourer item would be nice too, while we're at it. Takes way too long to stack on TT and isn't available at all on CS.
A usable Devourer item would be nice too, while we're at it. Takes way too long to stack on TT and isn't available at all on CS.
I would be totally down for Sword of the Divine (Recurve + Stinger + Dagger) as a Phantom Hit item. Would be nice if there were a Summoner's Rift version so certain champions I won't name who have been remade totally around the concept of stack OnHit effects would be able to get Phantom Hit without gimping their team by Jungling.
I would be totally down for Sword of the Divine (Recurve + Stinger + Dagger) as a Phantom Hit item. Would be nice if there were a Summoner's Rift version so certain champions I won't name who have been remade totally around the concept of stack OnHit effects would be able to get Phantom Hit without gimping their team by Jungling.
Screw SOTD, bring back the Bloodrazors if you want phantom hit. Make Kitae's an early component by removing the AD leaving just 40% AS and 2.5% maxHP magic on-hit (recurve + dagger + 500?), and have it combine with something (haunting guise? We do like mpen on this path) to make Madred's Bloodrazor (4% max on-hit magic, phantom hit added)
Screw SOTD, bring back the Bloodrazors if you want phantom hit. Make Kitae's an early component by removing the AD leaving just 40% AS and 2.5% maxHP magic on-hit (recurve + dagger + 500?), and have it combine with something (haunting guise? We do like mpen on this path) to make Madred's Bloodrazor (4% max on-hit magic, phantom hit added)
Or that, yeah. I'm not terribly picky. I just need more OnHit options for reasons that are totally unrelated to Kog, I swear.
For Madred's I would honestly prefer a magic damage counterpart (sort of) to Blade of the Ruined King.

Gives the %Hp shred and heals for 15% of the magic damage you deal.
Or that, yeah. I'm not terribly picky. I just need more OnHit options for reasons that are totally unrelated to Kog, I swear.
For Madred's I would honestly prefer a magic damage counterpart (sort of) to Blade of the Ruined King.
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Gives the %Hp shred and heals for 15% of the magic damage you deal.
So more like a DD for magic? I like it. Throw it on Madred's in place of the armor and AD and we got an item.
Or did you mean closer to BORK 1.0? That healed for its own on-hit damage (which was magic at the time) but not other sources? I prefer the DD-oid idea, give the first item that can heal based on magic on-hit.