Blue Ezreal's play pattern is ridiculously unhealthy right now
He is rewarded way too much for using his escape mechanic to go inward. Now that Arcane Shift has AD scaling, it allows Ezreal to blink in and burst his opponent.
gives him 65 armor with no damage drawbacks. Or alternatively, he can stay farther away than any other ADC with his Q range and spam it every two seconds.
Every time I see an Ezreal Arcane Shift into a fight and get a triple I die a little inside. His E's AD ratio needs to be nerfed. The safest, most tanky marksman (Graves doesn't count) should have to pay for those strengths in his damage. He currently does not.