Runes Reforged
I have an idea regarding new runes, that is particularly one of them. AS you can see on the link provided s called Store Credit: You can enter debt to buy items. The amount you can borrow increases over time. Debt limit: 150 + 5/minute. Lending Fee: 50 gold per item. I see weak early game champions using this rune, for example
. Now as the game progresses, and the debt is repayed, these kind of champion usually outscale others. What would happen with
is that he would continue to split push in order to stack Q (and increase damage potential), however most of the gold gained wouldn't make much of a difference in terms of 1v1-ing the opponent's top laner, cuz he would regardless still win the duel even without additional items. Here's where the idea comes from - what if the champions that use this rune are allowed to give some of their gold to their teammates? It could be used with a carrier of sorts (Dota style), or just leaving it at the fountain.
P.S. If the idea sounds good, gold could be capped per individual and/or without a limit if the gold would be the whole team (equally per individual, like turret global gold).
aren't that great at the moment i.e. they are not used in the professional games that much. Even these supports would be able to use this rune, I think it may only improve their gameplay, since giving away is already their specialty (and they are designed for it). I don't know why would anyone like to have large amounts of gold on any of these 3 champions since they cannot buy anything that will involve themselves as carries, they only buy more utility items (that also serve to keep adc alive). And since they already got respective kits designed to do that job, I find this rune (even if used for donating gold to marskman) still viable and not destructive towards support role. In my opinion you would still see
being played,
, and all other that aren't that defense only oriented.