i'm a little let down by the shyvana changes

Big Lincoln··3 votes·1,250 views

passive hasn't changed at all, kind of surprised about this. never mind, she's getting an RNG passive. riot, please don't do this.

her E's dragon form is just extra bonus damage and then a very small lingering AoE. it's way too small; you barely need to walk in any direction to escape it. she doesn't have any hard CC to lock you down in it; let it be bigger, at least, or attach a slow to it. the damage is high, but you're never gonna get someone with the whole duration; kind of worthless, overall.

W changes, i'm not sure about. i can't really feel the effects of her W being bigger, but I never really cared about it leaving a trail either.

ult dash can still be interrupted, gg. i was wrong, i was getting CC'd after the dash finished my bad. 350 health is alright, kind of measly in the grand scheme of things but better than nothing.

overall i'm a little disappointed; i was expecting changes that would bring her more in line with what you'd expect a juggernaut to be, but her AD ratios haven't changed at all; in fact, her AP ratios went up with the E change. do you want her to be an AP fighter?

i'll give these changes a 3/10. some of them good on paper, needs a little more fine-tuning before I'd be happy with them. cut the dragonborn passive for something else.

17 Comments

Jeddy0172 votes
Big Lincoln2 votes

If this is a photoshop then you can congratulate yourself for the good ruse

The last thing I want is power tied up in an RNG system; i'm going to be very unhappy if this change goes through.

RaiokuMoonscar1 votes

I honestly see no issue to the dragonborn changes, she is plenty strong as it is with today's buffs, Unstoppable ultimate E that makes whomever is standing on the impact zone get shredded W that gets bigger with her ultimate R even grows in size as it ranks not just Hp :p (she literally gets as large as the dragon buffs at max rank, that auto range buff matching her ulti's feels so good with that)

Riot has also stated that, Her kit is tuned to function even if she cannot get dragons. Not having these effects shouldn't cripple her from being useful.

and also, If they go forward with this, we will be looking to find special casing for other maps. (other maps don't have dragons)

ZephyrDrake1 votes

Shyvanna isn't going to get hard cc at all unless it comes down to taking quite a hit from her damage. What she needed was for her ult to not be complete garbage and that's the entire point of the changes, she is a bit tankier which complements the free resistances she gets from her passive quite nicely while making her E is more for zoning and trying to force people to fight you in it.

Not sure what you expected riot to give to her, she doesn't need more damage since that's her main thing. She isn't getting hard cc due to her high damage so the other two things remaining was either make her tankier and provide some sort of utility which is what they've done

Zelorxon1 votes

@Riot @wav3break Self proclaimed best shyvana euw here, possibly world but i haven't got the opportunity to test it yet.

Time ago i suggested about making the ult able to curve kinda like sion's ult maybe with right clicks instead of following the cursor, and making so it had a fixed max range but an angle to curve so if she goes in a straight line it's still the same range but if she curves the distance travelled is longer, even if the radius from the cast range is still the same, sorry if i'm writing like a monkey but it's 1:57 here, besides that i like the new changes and they seem interesting, the only thing that seems off is the +15 cdr since it's totally RNG and it could mess up with runes and so on, i mean, i can fix it by going banshee instead of visage (even if i'll give up on some regen) but the 5% is really hard to even out, unless you just want it to go wasted and consider it an extra.

The build i usually go is the following ~~HIGHLY ORIGINAL DO NOT STEAL >:( ~~

item 3006 item 1419 item 3748 item 3078 item 3742 item 3065

And i cap it with 5 flat 5 scaling cdr runes, my only concern is this, i can fix the runes but being it RNG could mess up something that happens BEFORE the game. (AS reds and quints and armor yellows for those who were wondering)

-edit- Reading better the changes: you aren't removing the passive armor and magic resist right? Because it will mess with her jungle clear if you do.

Also the E now stops on champions? It will still co trough right? Because being able to switch targets in a teamfight is always nice you know...

The R, i thought the HP were passively added, not in dragon form, that wouldn't be really useful, i mean, still nice to have, but it wasn't really felt as needed...

Last but not least, usually i have people screaming in all chat "OMG SHYVANA NOOB CHAMP" when i pop them like baloons, is the true damage addition a way to make kids cry more about how op she is so she can be stealth nerfed like you did relentlessly since the removal of devourer?

Big Lincoln3 votes

@Riot Self proclaimed best shyvana na here, possibly world but i haven't got the opportunity to test it yet.

Time ago i suggested about making the ult able to curve kinda like sion's ult maybe with right clicks instead of following the cursor, and making so it had a fixed max range but an angle to curve so if she goes in a straight line it's still the same range but if she curves the distance travelled is longer, even if the radius from the cast range is still the same, sorry if i'm writing like a monkey but it's 1:57 here, besides that i like the new changes and they seem interesting, the only thing that seems off is the +15 cdr since it's totally RNG and it could mess up with runes and so on, i mean, i can fix it by going banshee instead of visage (even if i'll give up on some regen) but the 5% is really hard to even out, unless you just want it to go wasted and consider it an extra.

The build i usually go is the following HIGHLY ORIGINAL DO NOT STEAL >:(

item 3006 item 1419 item 3748 item 3078 item 3742 item 3065

And i cap it with 5 flat 5 scaling cdr runes, my only concern is this, i can fix the runes but being it RNG could mess up something that happens BEFORE the game. (AS reds and quints and armor yellows for those who were wondering)

Zelorxon1 votes

What.

GULAG 4 U1 votes

Seriously? Bersker's garves?

Zelorxon1 votes

Yep, i came to that decision for several reasons:

  1. shyvana needs 1 cc in teamfight and she gets stopped, no amount of tenacity will save her, this is especially true since the devourer removal, that allowed her to have insane amounts of lifesteal and back then it could have had a reason (back then i built devourer>bork>full tank)
  2. you can buy it as a first item, massive speed and attack speed to farm, contergank and counterjungle and so make the enemy jungler useless
  3. if it wasn't berserkers i would have gone now ionian or swiftness, which don't add combat power or tankyness either, zerks instead gives you a massive spike to your damage (basically it replaces bork and is necessary along with titanic to do certain Q-auto reset combos)
  4. the item is 128% gold efficent

The Q combo is aa>Q>aa>T>aa>Q>aa It is possible to do it at 40% cdr since the Q has a 3 sec cooldown that gets reduced by 0.5 per auto, considering the time that naturally occurs you have Q immediately ready again after your combo, also attack speed makes the attacks smoother and allows you to have Qs back up as fast as possible after you did your combo, and so more damage and more trinity procs.

If you want to go the same build, but with mercs instead i do that on jax which i consider the "teamfighting" counterpart of shyvana, even if they can splitpush equally well.

-edit- Of course you can build differently, i'm testing some new builds that feature frozen mallet or guinsoo, but they don't feel good as much as the one i currently do, you can also go cinderhulk if you want to be less selfish and have a better impact in teamfights if you want.

GULAG 4 U1 votes

Okay I'm convinced.

Anski1 votes

silver 3 "shyv main" with 20 games played and 49% winrate = best Shyvana eu.

RaiokuMoonscar1 votes

lmao original build that one is fairly common (minus the boots in which case is usually mercs)

Raiku Kawisa1 votes

She is meant to be a AS juggernaut, we dont need another Black Cleaver juggernaut clone.

Big Lincoln1 votes

what u mean like the item 3748 clones Volibear Trundle ?

Raiku Kawisa1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=3jvyZ8V5,comment-id=00030000,timestamp=2016-11-11T18:45:22.702+0000)

what u mean like the item 3748 clones Volibear Trundle ?

I'm saying Shyvana's way to do damage is unique to her. She doesn't need scalings or penerations to work because she does such a large amount of split damage. I would have been very sad if they had buffed her scalings and took her away her AS playstyle.

Big Lincoln1 votes

she'd be an AS champion even if they did something about her outdated scaling. she's not like Jax where she can build anything and succeed; she's AD+AS, or on-hits when they're potent.

it just kinda bothers me that they said they'd bring her more in line with what other juggernauts do, so I assumed she'd be more encouraged to build some AD like item 3074 or item 3153 now that it's getting buffed and pump a lot of mixed damage out. But besides the passive and a couple other changes, she's.. really not that different.

Raiku Kawisa1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=3jvyZ8V5,comment-id=0003000000000000,timestamp=2016-11-11T20:03:34.656+0000)

she'd be an AS champion even if they did something about her outdated scaling. she's not like Jax where she can build anything and succeed; she's AD+AS, or on-hits when they're potent.

it just kinda bothers me that they said they'd bring her more in line with what other juggernauts do, so I assumed she'd be more encouraged to build some AD like item 3074 or item 3153 now that it's getting buffed and pump a lot of mixed damage out. But besides the passive and a couple other changes, she's.. really not that different.

She might get a full rework one day, but this was supposed to rebalance her, not change her kit/playstyle.

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