Why does Vayne's W have BASE TRUE DAMAGE in addition to MAX HEALTH TRUE DAMAGE?
Why does it do an aids amount of max HP true damage in addition to 20 / 30 / 40 / 50 / 60 flat true damage. Can we honestly remove this flat true damage? It's not a huge nerf but we'd get somewhere..
gets +10% of his AD on every auto attack all the time - since they will typically sit on around 72-80 AD at the first level (from runes in masteries) thats 7-8 damage on every auto attack right from level 1. He also has an escape, and long ranged poke, which Vayne does not.
gets +30%-50% on an auto attack after every spell cast (so 22-24 dmg roughly), which can also crit, while also having a dash, poke, and minion penetrating spells.
gets a 50% bonus damage shot every 7/6/5 shots (about 35-40 dmg lv 1, or 5ish damage per auto) which don't have to all be made against the same target, will ignore 50% of armor, while also out-ranging Vayne.
) she's making 1.86 auto attacks a second, that's 16 seconds of straight pew-pewing to kill that person.
