[{quoted}](name=Don Pavoni,realm=EUW,application-id=3ErqAdtq,discussion-id=3YOPh2MG,comment-id=0004,timestamp=2016-02-14T15:38:31.852+0000)
it actually didn't become that much stronger, people are just now noticeing how powerfull it actually is. I used it in S5 allready with great succes.
The outer and inner turrets curently have about the same effective hp as befor, and the minion poush advantage is pretty minor unless you got a big lead.
Sidelane pressure alway was/is always heavily underestimated. Alone setting up a slow push befor grouping up can give a free tower - just that people don't give a damn and suicide 4vs5 while you go to setup the push...
Having the lanes pushing for you by the time you group is and always was a huge advantage, and you easily can see in pro play that the best teams usually also have the best wave controll and rarly go for big fights if they don't have the sidelanes pushing for them.
And ZZ just offers easy sidelane pressure, meaning you need less cordination to have a push advantage once you group, so very well suited for soloQ.
Another very underestimated item is Banner of Command. Just buff a siege minion in base and group, you don't even have to go to the sidelane to push it.
with banner + ZZ, you can even push both sidelanes at once.
the item itself didnt become stronger. but since minions are split pushing on their own now when youre ahead, zz adds to that pressure. thats why its so strong right now imo.
the minion buff when slightly ahead might not be very significant, but its there and will cause waves to push towards the enemy more often than towards you.
i dont know how good the item is when youre behind, since the enemy has a much easier time to invade and destroy the portal. it might contribute to your turrets in one lane not getting pushed down by minions so your team has breathing room to do something else.
but if youre ahead, you can amplify the snowball against the enemy team with this.