Tristana's Jump, or Ridiculous Inconsistencies in Mobility
Hello. I just want to ask a few questions.
Why is Tristana's mobe SO BAD compared to anyone else? A long, arcing jump with A CAST TIME. In mid air you'll get grabbed out of it, hooked out of it, flayed, KNOCKED UP? OUT OF IT, at one point I was literally frozen in mid air when Zac ult'd me while I was still in the air. The game just said "fuck it" and stopped trying
Why do so many champions phase through walls? What the hell seriously. Jumping champions should be the only ones who can hop a wall. Lucian can phase, Graves can phase, fucking Kalista can phase
Oh wait, Riven's E can't phase? WHY? It covers enough distance to pass the walls. The Q hop is so short and places a confusing limit on the number of walls she can hop. Why doesn't she dash through the wall like everybody else, instead of having it on her Q hop?
Why are there so many tiny hops and dashes that pass over SOME walls but not others, and these specifics are different per champion?
Why are you making a champion with a DASH AND A BLINK all in one ability?