Tristana's Jump, or Ridiculous Inconsistencies in Mobility

Penta Penguin··1 votes·636 views

Hello. I just want to ask a few questions.

Why is Tristana's mobe SO BAD compared to anyone else? A long, arcing jump with A CAST TIME. In mid air you'll get grabbed out of it, hooked out of it, flayed, KNOCKED UP? OUT OF IT, at one point I was literally frozen in mid air when Zac ult'd me while I was still in the air. The game just said "fuck it" and stopped trying

Why do so many champions phase through walls? What the hell seriously. Jumping champions should be the only ones who can hop a wall. Lucian can phase, Graves can phase, fucking Kalista can phase

Oh wait, Riven's E can't phase? WHY? It covers enough distance to pass the walls. The Q hop is so short and places a confusing limit on the number of walls she can hop. Why doesn't she dash through the wall like everybody else, instead of having it on her Q hop?

Why are there so many tiny hops and dashes that pass over SOME walls but not others, and these specifics are different per champion?

Why are you making a champion with a DASH AND A BLINK all in one ability?

10 Comments

The Yetii Rider2 votes

What you refer to as inconsistencies, Riot refers to as "variety". If every champion was predictable, straightforward, with the same types or subtypes of mobility, that would remove the purpose of giving them mobility in the first place, which is to make the champion's kit more interesting (Mobility was not created as a design aspect of a champion's kit, it was invented back when Riot based champion kits on concepts and themes a la Gangplank).

Penta Penguin1 votes

Some of these dashes though are so short, it makes it really ambiguous which walls you can pass through, and adds artificial difficulty to mastering a champion (actual mastery, not the new point-grind bullshit).

Zorae422 votes

{quoted}

Why is Tristana's mobe SO BAD compared to anyone else?

item 3070 Varus item 3070

arcinex1 votes

Yeah I really hate Tristana's jump W. The cast time is ridiculous when compared to the mobility of other adc's with dashes.

Waffletimewarp1 votes

{quoted}

Yeah I really hate Tristana's jump W. The cast time is ridiculous when compared to the mobility of other adc's with dashes.

Minor difference between Tristana's jump and other ADC dashes. Graves gets some attack speed. Kalista gets to be annoying on every auto. Lucian gets cdr on his by taking advantage of his passive. Caitlyn gets a slow if it hits someone. Quinn gets an escape with the ability to deal a bit of extra damage from her passive. Corki ;eaves a trail of DoTs while travelling a large distance. Vayne gets an AA reset and bonus damage from a very short dash that grants a short stealth when she ults. Tristana's jump in comparison travels an absolutely massive distance only comparable to Corki, deals decent damage depending on your build that also interacts with her bomb, and resets on kill or assist from the first point invested, with the only comparison really being Kha'zix's jump that only resets when upgraded and Lucian's that only gets cdr from boosted Autos.

Despite Trist being the only ADC I play besides Twitch, I find the cast time and how easy it is to interrupt an acceptable cost for the sheer power it grants. Would I love for the cast time to be removed and the coding changed from a dash into an actual jump? Of course. The cost would be some nerfs though.

Penta Penguin1 votes

I feel like "CC the jump" is an acceptable cost, too, but not when she's already in the air. The cast time now is already enough to off-set that power. This feels more like a quality of life issue rather than a power-budget issue.

MLDzXnRRR1 votes

The jump of Aatrox is the same as Tristana's. They are both pretty bad.

Tengrichan1 votes

I would happily trade some power for an actual jump on Tristana.

JustMyBassCannon1 votes

In addition to this...

{quoted}

What you refer to as inconsistencies, Riot refers to as "variety". If every champion was predictable, straightforward, with the same types or subtypes of mobility, that would remove the purpose of giving them mobility in the first place, which is to make the champion's kit more interesting (Mobility was not created as a design aspect of a champion's kit, it was invented back when Riot based champion kits on concepts and themes a la Gangplank).

...there's the fact that Tristana has the strongest disengage in League. Between Rocket Jump and Buster Shot, I would seriously like to see someone besides Master Yi or Rammus catch up afterwards.

The only free-travel dash that goes further than Rocket Jump, by the way, is Shyvana's R.

ABlueQuaker1 votes

Lets just ignore the fact that it resets on Kills and Assists...

More from Gameplay

More by Penta Penguin