A Few Changes Of My Own...

Ironclad Dragon··1 votes·845 views

http://img2.wikia.nocookie.net/__cb20131023195258/leagueoflegends/images/b/ba/Season_4_Artwork.png

"I'm asking you to look at all the junk and see the treasure."

  • The following patch notes are fictional, but are written in past tense. Do not confuse them for actual changes.
  • Unless otherwise stated, consider each of the following changes to be stand-alone. Feel free to like and dislike individual changes as you see fit.

GAME CLIENT

General

  • Assassins are now called Hunters, to distinguish between a mobile damage dealer and the ability to assassinate.
  • Xerath and Malzahar are are no longer classified as Hunters.

Item Sets

  • The recommended build of each champion is now displayed in this section.

Summoner Icons

  • To reflect life-time RP purchases, you will receive a Summoner Icon whenever you purchase a skin. You will also receive icons for the skins you owned prior to the update.

LEAGUE OF LEGENDS

HUD

  • Champions with skins equipped now have their own profile and mini-map icons in-game. This feature is disabled by default, but can be enabled in the options menu.

General

  • All instances of Critical Strike have been replaced with Critical Hit.
  • All instances of Magic Resistance have been replaced with Resistance.
  • All instances of Snare have been replaced with Root and Immobilize.

Champions

  • All abilities that have per target cooldowns, such as Contempt For The Weak and Martial Cadence, now feature the ring-indicator utilized by Sweeping Blade. Note that these indicators are only visible to the caster.
  • All ground-targeted abilities will now display their radius before impact.
  • Champions now laugh upon killing an enemy champion or destroying an enemy structure.

Champions

Anivia Anivia

  • Crystallize: Can now be reactivated to melt the wall.
  • Frostbite: Renamed Snap Freeze.

Ashe Ashe

  • Focus: Ashe now gains 5 / 6 / 7 / 8 / 9% critical strike chance every second. This bonus is lost after Ashe's next critical strike, resetting to an amount equal to her current critical strike chance.
  • Hawkshot: Renamed Foresight. Now grants 6 bonus gold for large minions, large monsters and champions. Grants 9 bonus gold for super minions, epic monsters and structures. (NEW FLAVOR TEXT) As a leader, Ashe must look toward the future and plan accordingly.

Brand Brand

  • Blaze: Renamed Immolate.

Fiora Fiora

  • Duelist: Renamed Poise. Now stacks on monsters.

Gnar Gnar

  • Hop: Can now hop up to 3 times. Dash distance now decreases with each hop, as with Bouncing Bomb.
  • Wallop: Wallop's targeting indicator has been changed from a traditional skill-shot line to a rectangle (similar to Piercing Light), better matching its displayed effective radius.

Gragas Gragas

  • General: Gragas no longer drinks grape soda. His brew particle effects have been changed to brown from purple, borrowing from his Vandal skin.

Heimerdinger Heimerdinger

  • UPGRADE!!!: Renamed Eureka! Icon switched with his cosmetic buff, Eureka!

Kassadin Kassadin

  • Void Stone: Renamed Phaseshifted.
  • Null Sphere: Renamed Nullify.

KogMaw Kog'Maw

  • Icathian Surprise: Movement speed now scales with level, adjusted to a 150 / 225 / 300 flat bonus from 40%.

LeeSin Lee Sin

  • Cripple: Renamed Humble. Lee Sin crippling people doesn't sound right to me.
  • Iron Will: Renamed Reclamation.

Morgana Morgana

  • Dark Binding: Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 60 / 70 / 80 / 90. Stun duration changed to a flat amount of 2.5 from 2 / 2.25 / 2.5 / 2.75 / 3.

Olaf Olaf

  • Reckless Swing: (NEW FLAVOR TEXT) Olaf pays a blood price to call down the wrath of his patron god.

Pantheon Pantheon

  • Spear Shot: Enemy champions and large monsters with less than 15% health will have an indicator beneath them, similar to when an enemy is low enough to die to Feast.
  • Aegis Rush (Tweaked W): Pantheon raises his shield for 3 seconds, blocking all incoming basic attacks or skill-shots in the target direction. Pantheon can move while blocking, but cannot attack or cast his other abilities. Pantheon can also reactivate the ability to charge forward, stopping on and stunning the first enemy he hits, dealing physical damage.

Poppy Poppy

  • Visual Update: Poppy's theme as a diplomat has been changed to her background as a blacksmith. Players who own Blacksmith Poppy are refunded the RP spent, and her upgraded classic skin will made available in the store for two weeks before being retired into the Legacy Vault. Players who own Poppy beforehand will receive Traditional Poppy for free.
  • Valiant Fighter: Renamed Tough As Nails.
  • Paragon of Demacia: Renamed Tempering.
  • Diplomatic Immunity: Renamed Iron Will. Requires Iron Will to be renamed.

Talon Talon

  • Mercy: Renamed Coup De Grace.
  • Noxian Diplomacy: Renamed Lacerate.

Teemo Teemo

  • Ajunta Mushroom (Tweaked R): Teemo plants a magically-imbued Ajunta Mushroom at the target location that arms after 0.5 seconds, then becomes dormant and stealthed. Ajunta Mushrooms have 3 health and take 1 damage from each basic attack, last for 600 seconds and will automatically improve as Teemo ranks this ability or purchases ability power. The mushrooms compete for resources―if Teemo plants a new mushroom within 300 units of another one, the older mushroom will expire. Ajunta Mushrooms will awaken if an enemy comes within 150 units of them, becoming visible and displaying their effective radius. If an enemy comes within 60 units, the mushroom will detonate after 0.5 seconds. If the enemy retreats to a distance greater than 150 units, the mushroom will re-stealth after 0.5 seconds.
  • VISUAL CUE: The mushroom unearths itself once it detects a nearby enemy, shaking off dirt and debris. The mushroom will then begin shaking, the intensity increasing to how close the enemy is. Once the enemy retreats, the mushroom will sink into the ground again and allow the dirt to cover it. Here's a video reference: http://youtu.be/DOG1XUsI9tM?t=3m8s

Varus Varus

  • Piercing Arrow: Renamed Overdraw.
  • Hail of Arrows: Renamed Desecrate. In Varus' tool-tips, areas affected by his E are designated as "desecrated ground". This is a clarity change.

Volibear Volibear

  • Chosen of the Storm: Renamed Resurgence.
  • Frenzy: Renamed Blitz.
  • Thunder Claws: Renamed Heart of the Storm.

Yorick Yorick

  • Omen of Famine: Icon switched with Omen of War.
  • Omen of War: Icon switched with Omen of Famine.

Ziggs Ziggs

  • Short Fuse: Cooldown reduction now only applies on-hit instead of on-cast.

Zyra Zyra

  • Rise of the Thorns: (NEW ABILITY) When Zyra returns to her plant form, activating her W will wilt all nearby seeds within 700 radius. After 0.5 seconds, the seeds release a toxic gas that deals magic damage per second and slows affected enemies for 2.25 seconds. The gas dissipates after 4 seconds.

10 Comments

ProfDrDeath2 votes

A) I don't like the renaming. At all.

B) Like the skins displayed on loading screen and in-game, though, especially with it only being an option.

Ironclad Dragon1 votes

To each man his own.

I'm asking you to look at all the junk and see the treasure, which you have.

CmereCupcake1 votes

Possibly some good ideas here, but why are you renaming skills like "frenzy"?

Ironclad Dragon1 votes

I tried to tie Volibear's abilities into a single theme, which in his case, is lightning. I thought Blitz was appropriate for Frenzy since it means "an overwhelming all-out attack, especially a swift ground attack using armored units and air support." Volibear is definitely armored, and strikes hard and fast. Blitz is the German equivalent for "lightning".

Tea and Naps1 votes

Hahaha, thats awesome! I like some of these idea, picked a few of the more interesting ones and commented on them below.

General

Assassins are now called Hunters, to distinguish between a mobile damage dealer and the ability to assassinate. Xerath and Malzahar are are no longer classified as Hunters.

Yesssssssss Hunter just sounds way more cool and Xerath/Malz are definitely not secondary assassins, I'd say primary mage for Xerath and secondary support and then Malzahar is primary Mage secondary... space-puke?

Teemo

Mispelled Satan, nice changes though.

Aegis Rush (Tweaked W): Pantheon raises his shield for 3 seconds, blocking all incoming basic attacks, skill-shots or tower blasts in the target direction. Pantheon can move while blocking, but cannot attack or cast his other abilities. Pantheon can also reactivate the ability to charge forward, stopping on and stunning the first enemy he hits, dealing physical damage.

I think blocking tower shots is something that Rito wants to stay away from, its just too strong of an ability and if you have the edge in lane it eliminates any kind of under tower plays and just basically makes you a big minion for the top/jungle to play with. That being said I like the concept, maybe remove the tower shot blocks and make it similar to a Vi's Vault breaker.

Crystallize: Can now be reactivated to melt the wall.

Big quality of life change, but also eliminates a lot of the skill involved with playing anivia, although Anivia and J4 both break Riot's number 1 rule of champion creation, A champion should never be able to easily negatively impact your team members directly. I feel like this change would help people who don't intentionally screw over their team :P

Hawkshot: Renamed Foresight. Now grants double gold for large minions, large monsters and champions. Grants triple gold for super minions, epic monsters and structures. NEW FLAVOR TEXT: As a leader, Ashe must look toward the future and plan accordingly.

This feels overpowered, also what would happen when she levels it up? Maybe make it grant a passively increasing amount of gold? 5/10/15/20/25 on big minion kills (Canon minions, super minions, big jungle minions). This as well as her vision range / CD increasing.

Cripple: Renamed Humble. Lee Sin crippling people doesn't sound right to me.

I'll agree, you're really good at renaming stuff!!!

Well thats all, I really like the heimerdinger rename (EUREKA!) and a lot of your other renaming stuff but I feel like quoting them just to say they're awesome would take a lot of time and space, keep up the awesome work!

Ironclad Dragon1 votes

Hawkshot/Foresight does not double or triple the amount of gold earned. Ashe earns 3 bonus gold whenever she kills a unit or a structure; my changes are meant to be 6 and 9 extra gold respectively.

Tea and Naps1 votes

Ah, was just badly worded, didnt realize you meant double/triple what she already gains from the ability and not the actual full total gold amount, cool.

Ironclad Dragon1 votes

Yes. It was worded poorly. I fixed it however.

Ironclad Dragon1 votes

Two down-votes. I didn't expect such a negative response.

Ironclad Dragon1 votes

Make that four. C'mon, guys!

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