@RIOT: possible Yasuo changes

Shahamut··1 votes·186 views

Q: increase cooldown at early ranks. Fewer auto resets, less tornado zoning, and fewer free e/q knock up e away trades. (Something like 8/7/6/5/4). Separate "gathering storm" (1 stack) and "gathered storm" (2 stacks). Hold gathering storm for up to 10 seconds, hold gathered storm for up to 6 seconds.

W: Fix the size of Windwall (rank 2 or 3?) Have duration scale with rank. 1-2 seconds based on rank. Have it spawn at melee range.

E: remove stacking damage buff. Move the power elsewhere.

Other ideas to play with:

Crit damage -30/15/0% at levels 1/6/11 (if early game still feels too sttong)

Overall, I leave the buffing to you guys, since you will obviously have some power budget left after these changes, but I personally wouldn't mind some base stat increases, or reverting the nerf to his attack speed growth.

Hope this is helpful.

3 Comments

Bradley Dragon1 votes

why do people say his e is strong... it does less dmg then most basic attacks.

Shahamut1 votes

I don't think his E is strong. I think the bonus damage is hardly visible and the power would be better spent elsewhere in his kit

Shahamut1 votes

bump

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