Senna is on the Wiki, and my thoughts....
The wiki has been updated for Senna now..... sort of.
Other than what people already know, there's two things I think are important that weren't previously known.
#Absolution ON-TARGET COOLDOWN: 4
ABSOLUTION: Senna's basic attacks and Piercing Darkness Piercing Darkness on enemy champions apply Mist for X seconds. Additionally, Damage rating takedowns to nearby enemy Champion icon champions, large Minion icon minions and Monster icon monsters by allied champions spawn Wraiths after X-seconds near the killed unit for a few seconds.
Senna's next basic attack or Piercing Darkness Piercing Darkness on Misted champions or Wraiths collects their mist. The same target cannot be collected more than once for a set duration.
Collecting from a Wraith destroys it. Collecting from a Misted champions deals 1% − 16% (based on level) of target's current health Attack damage bonus physical damage to them.
RELIC CANNON: Senna doesn't gain Attack damage icon attack damage per level (growth) and her critical strikes deal only (30% + Infinity Edge item 16.25%) AD bonus physical damage, but her basic attacks deal 20% AD bonus physical damage and grant her 10 / 15 / 20% of the target's movement speed as Movement speed icon bonus movement speed for X seconds.
Additionally, Spellthief's Edge item-line grants adaptive force instead of Ability power icon ability power.
Senna gains Attack damage icon 1 bonus attack damage per Mist collected, every 20 Mists gains Range icon 25 bonus range and 15% critical chance, and 35% of the excess critical chance is converted to life steal.
Summary: Senna has a nerf hammer to her outright damage RIGHT OUT THE DOOR!
- She cannot gain AD growth. It has to come from items or being aggressive.
- Her Critical Strikes only do 130% Damage (146.25% with IE) Damage (Huge rebuff on critting)
- Her Double tapping a champion will do a chunk of current HP damage.
- Crit Chance Surpassing 100% Will be converted into Life Steal at a 35% Rate!
In other words, suppose Senna has
and 80 Stacks of Mist. The result is 700 Attack Range, 130% Crit Chance, which converts into 100% and 10% Life Steal.
(I think this is one of those areas Riot May tweak once she gets going, because that's 3 items).
#However, when you consider her outright damage nerf:
On 80 stacks she'd have 63+ 80 AD + 150 from items = 63 + 230 AD.
Basic Attack: 293 + (.2293) = 351 Damage Crit with IE: 293 + (.4625293) = 428.5125.
Add in the missing HP Health and you get her damage on double taps.
Not impressive at all as an ADC, who most with the same items are doing 700+ damage.
#HOWEVER, she is one of the rare few who can hit 100% Crit, and that extra 10% Life steal would make her a much higher sustain adc.
Piercing Darkness TARGET RANGE: SENNA'S Range icon ATTACK RANGECOST: 70 / 80 / 90 / 100 / 110 MANACOOLDOWN: 15
ACTIVE: Senna fires an spectral bolt in a fixed X-units line from her in the target Champion icon champion's, Turret icon turret's or ward's direction, Heal power healing allies hit, and dealing damage to non-turret, non-ward enemies hit.
DAMAGE: 50 / 80 / 110 / 140 / 170 (+ 50% bonus AD) HEALING: 40 / 60 / 80 / 100 / 120 (+ 25% AP) (+ 40% bonus AD) #Targeting a turret, or if the ability collects one or more Absolution souls or Damage rating kills an enemy champion, Heal power heals Senna for a reduced amount.
REDUCED HEALING: X / X / X / X / X (+ X% AP) Senna basic attacks reduce Piercing Darkness' cooldown by 1 seconds.
The highlighted part is a serious gate to Senna's early game viability. Q only heals Senna IF she meets one of these criteria. if she uses it and has not absorbed souls, and isn't near her turret, she cannot heal herself!
#Last Embrace
ACTIVE: Senna throws a globule of Black Mist in the target direction that sticks onto the first enemy hit.
After an X-seconds delay or when the target dies, the Black Mist spreads out of the target, dealing damage and Root icon rooting the target and enemies for a few seconds.
DAMAGE: X / X / X / X / X (+ X% AP)
It's a ROOT folks. Nothing more. Aoe is small enough that people should be able to escape being secondarily bound by it.
#Curse of the Black Mist EFFECT RADIUS: X
ACTIVE: Senna dissolves into a cloud of mist, gaining Movement speed icon bonus movement speed and Ambush 2 camouflaging herself for a few seconds. Allied champions in the mist are also Ambush 2 camouflaged.
Allied champions who emerge from the mist appear as Sweeper Drone icon obscured wraiths to enemies X-units away from them for a few seconds. Performing a basic attack or casting an ability breaks the effect. This cannot happen more than once per cast.
Here's my points I want people to absorb about this ability:
In other words, they are only camouflaged as long as they do nothing!
Furthermore,
https://na.leagueoflegends.com/en/news/champions-skins/champion-preview/senna-abilities
(They've updated the English Abilities on this site)
-If Senna she temporarily becomes targettable (like Akali) -Senna is always right in the middle. -The E does NOT make them immune to damage/CC/etc. -If you come into proximity with Camouflaged champions, they will be revealed!
In other words, Engaging on the Cloud will REVEAL TARGETS, because that counts as them APPROACHING YOU.
So Please; don't freak out before you encounter it.
#Dawning Shadow TARGET RANGE: GLOBALCAST TIME: X
ACTIVE: Senna fires a beam of dim spectral light in the target direction.
Senna and allied champions hit are Hybrid resistances icon shielded for a few seconds, increased for allies hit by the central beam.
SHIELD:» X / X / X / X / X (+ X% AP) Enemies hit by the central beam take damage.
DAMAGE: X / X / X / X / X (+ X% AD)
Different scaling on each aspect. She will not have a strong barrier if she builds AD; She will not have a Strong Ult if she doesn't build AD. #Center champs get barriered MORE
My opinion: The Passive does the opposite to Senna of what a similar Passive does to Jhin. While Jhin escalates on his own, and is granted insane sums of AD for relatively free, Senna has to earn hers, and even then, its effective strength is 1/5 of what the stated value is (20% Bonus damage, extremely poor synergy with Crit rate)
It'd almost be better to build her Crit-Less, if not for the overcapping feature giving Life Steal, for more reliably high AD/AP, and focusing on building up her Mist count for Crit.
I'm willing to bet the strongest builds here will be
or something to this effect.
