The enemy team has two tanks and Zed. As an APC, I do not have time to itemize against both.
Can this please be fixed with intermediate items, so I don't have to build an entire fucking item before I get any benefit towards the reason I'm building out of it?
In my last game, I had the majority of my team's kills. Mana regen is absolutely required, I don't have any option to not build it. For my second item, I can get Hourglass and survive Zed's all in and do nothing to the tanks, or I can build Liandry/Void and kill the tanks, but get one shot by Zed.
I went with Hourglass in this game. Then the tanks basically just ran down our team, because I had no damage against them. Game over.
No matter what decision I make as an AP carry, I lose. Meanwhile, if I were an AD champion, I could have just dumped 1300 gold on armor penetration for an immediate boost to my tank killing ability.
This is a serious problem that cripples AP champions right now, and it's unacceptable that itemization has been in this sad state for so long.