My ideas for improving Gameplay, currently
1: Reduce fleet footwork healing further, or find another way to nerf it through activation. 2: lower early -base- shield/heal stats, keep same late game. Very slight improved ratios and higher mana costs. 3: lower base AD for most marksmen, give slight boost to base damage on a spell or two and increase mana costs. Do not touch ratios. 4: Increase some Jungle camps damage and armor. Do not increase magic resist. 5: Rebalance CDR items for some to provide 5% CDR and reduce costs on specific CDR items due to that change. 6: Make Crit items slightly more expensive, make Zeal more expensive.
Thoughts?

is enough already no need make it cost more.
Kaisa is broken but she will get nerfs she is just new in game. Maokai has no problem he has pretty good cc which is annyoing....
Nidalee can carry game she isn't poor she never was. neither LCS favorite Gragas needs help. I DO NOT EVEN TALK ABOUT CHO GATH. so I don't get your idea.