7.9 Health Nerfs
So do you all think that switching over from armor yellow runes to flat/scaling hp yellow runes would be better after the upcoming patch?
Since more items are receiving armor buffs but health nerfs.
So do you all think that switching over from armor yellow runes to flat/scaling hp yellow runes would be better after the upcoming patch?
Since more items are receiving armor buffs but health nerfs.
That could be a valid option. It will hurt the early laning as armor is more valuable in lane but the health will scale better into the late game I am fairly certain. Altho I am fairly certain that with the new dorans shield its gonna be pretty hard to get kills in toplane anymore.
which makes me sad as a riven main.,
Riven mains are not welcome in this discussion, scum.
(Yasuo/Fiora mains reading this are also scum).
I'm triggered 
Edit: 'twas a joke, relax riven/fiora/yasuo mains. (Still hate playing vs you in-game though).
On the other hand indirect teemo nerf.
This is true. I am just going to have to buy dorans shield all the time now :(
[{quoted}](name=Automated Riven,realm=NA,application-id=3ErqAdtq,discussion-id=3BA5rWlY,comment-id=0000,timestamp=2017-05-03T05:57:46.714+0000)
That could be a valid option. It will hurt the early laning as armor is more valuable in lane but the health will scale better into the late game I am fairly certain. Altho I am fairly certain that with the new dorans shield its gonna be pretty hard to get kills in toplane anymore.
which makes me sad as a riven main.,
Dude other than the Death's Dance and other smaller AD buffs this entire patch makes me sad as a Riven main.
i kinda wanna try stoneplate gargole as a defensive item if fed. So you can 1 shot the adc and pop the active to get out. that being said you dont really need it unless they have a ton of lockdown.
You should be running scaling HP runes now for sure. They were at least as good as Armour yellows before in most cases and this change really just puts them over the edge.
The only time you'd want armour over HP is if you really need them for lane VS a champ like Renekton. Even then I'd say Armour Quints and scaling HP yellows is looking fairly attractive though.
Yea that was my first thought when they said they were nerfing HP across the board on items BUT increasing armor.
I'm like.... mmmm.... scaling hp yellows all the time now seems the way to go... I mean, if you can't farm/play safe/survive until level 6, then you probably should play different champs/matchups... By 6 usually I can get an armor item if I'm top or a tank supp... and mid you want HP anyway vs mages... for supp/mid mages you want HP/AP, and ADC I run full damage anyway...
Only jungle I can see keeping to armor runes being more efficient due to jungle creep damage mitigation... but meh.
I reckon you just sub out armour to your quints and grab HP/lv yellows on most tanky junglers too TBH. 216 HP is a huge gain and it's not like you're a jungle powerhouse on one of these champs anyway.
Well I was imagining HP/level runes for most top laners and tank/juggernauts anyway.. but yea.
Yes