I wrote out a few ideas in any thread Stashu cropped up in. I've tried not to repeat myself as I'm assuming his non-reply meant more that he didn't agree with them ... but one of my ideas in particular got very decent community response at least:
http://boards.na.leagueoflegends.com/en/c/gameplay-balance/1jXwf2BP-latest-on-cassiopeia?comment=0089
Your root assertion that we need to get behind a single idea as a community I think ... is impossible and flawed. can't please everyone all of the time. That's unrealistic. I do think we should be able to follow the 80% rule, however. By that I mean we should be able to see the common themes of the feedback and work towards that.
There's likely a million ways to adjust Cass ... or any champion really. The key for me is that we can map the changes back to the concerns. If we can: we are getting progress. If we can't ... we are wasting time.
I'm not convinced the poison tweak addresses the champion issues ... so focusing on tweaking the numbers feels premature to me at this point.
To type the percieved issues out for the
th time:
- Her Passive is unsatisfying and thematically goes against the champion theme/character
- Too much of her power budget is placed in her "e", which over simplifies everything from gear purchasing to game play.
- Poison has been de-emphasized and is no longer "core" to the champion identity.
There's a "hidden 4th issue" around if hyper-carry should even be a role for her ... but personally I've felt our chance to impact that decision is too late, so it's best to focus on the areas we CAN impact: game play and character theme.
I'm rather in "spaghetti mode": keep throwing ideas out there until something sticks. I'm hopeful another round of open discussion can start once these changes go live so I can lob my next batch.