Why Jayce Nerf hurts Jayce Mid more than Jayce Top

TheGrot··4 votes·3,378 views

Before Nerf: Q deals 320 + (1.2 x Bonus_AD) After Nerf: Q deals 295 + (1.0 x Bonus_AD) E amplifies Q damage by 40 percent.

Before Nerf: EQ deals 448 + (1.68 x Bonus_AD) After Nerf: EQ deals 413 + (1.4 x Bonus_AD)

16 second cooldown on his E. 9.6 seconds with max CDR. Damage scaling reduced by 28% along with a flat damage of 30. For this being his only poke ability with no significant range (for a poke ability) without E and having this high of a cooldown, the damage nerf is very significant. This effect is even more significant when you consider how it gets increased with armor penetration and lethality.

Jayce mid that builds muramana sacrifices early game power in exchange for a better mid/late game scaling and greater poke ability. I think we can all agree this version of Jayce was neither overplayed nor overwhelming. Yet, this version of Jayce is now crippled because Riot wanted to nerf Jayce top.

I am not saying Jayce top didn't need to see a nerf. It's been pick/banned in almost every competitive game for a while. But there are many other ways Jayce could have been nerfed to specifically target the version of him that was being spammed in top lane. The way Riot went arguably nerfed the balanced version of Jayce more than version that was being spammed top lane. Riot didn't nerf anything about Jayce's ability to bully out melee characters in top during lane phase.

I will be happy to provide a series of potential solutions in which Jayce top could have been nerfed to be less of an overbearing bully in top lane while preserving the version of him that can be played mid lane. And yes, there are several ways to do this that do not involve reworking an ability and do not involve gutting his ability to be a mid-late game poke champion.

5 Comments

Polaris I1 votes

They could try nerfing his armor so if he does get engaged he can be punished

Handy Sandy 1 votes

Riot didn't nerf anything about Jayce's ability to bully out melee characters in top during lane phase.

isn't the solution to this to nerf his damage so he's not able to poke people out as hard, which they did.

TheGrot1 votes

No the point is to make him scale less with the lead he gets top lane. That was their reasoning.

Z3Sleeper1 votes

If they wanted to nerf his top lane poke they woulda just nerfed his base AD.

His Q is some part of the poke yeah but 90% of it is coming from his autos.

I think Grot is right here though. They don't give a shit about how oppressive his laning is, all they really did was hit his scaling so he doesn't just win lane and win game.

TheGrot1 votes

In my honest opinion, the most efficient way to nerf Jayce would be to take away the mana gain passive on his hammer auto attacks. Jayce almost never has the opportunity to free farm a wave with hammer mid lane, whereas he's able to make good use of it in top lane. And a lot of people that play Jayce top haven't taken the time to truly master him. Watch even pro play you'll see they miss EQ a decent amount of the time. This is a change that makes it more punishing to miss, which I think would be effective at reducing his ability to bully top while also not hurting the variation that can be played mid.

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