What if we changed Glacial Augment to also have a Rylai's-type effect?

D2Vincent··2 votes·950 views

While I'm trying not to join the "Mages are weak" bandwagon myself, I feel I have to say some SOMETHING considering my main man, Karthus just hit sub-50% Winrate for the first time in a couple years (give or take), which makes me concerned.

That being said, I propose a solution I came up for this; a change to Glacial Augment so that attacks and abilities give a 40-50% slow for 2 seconds (Ranged attacks and AoE spells give 20 - 40%, DoT slow is halved).

Now if this sounds familiar, that's because I based it off of item 3116's passive. Why? Because it leads to the second part of the plan.

Get rid of Rylai's

This item has already shown that with its passive, it can't really be allowed to be a good item, hence why Riot had to gut it, So why buy an item for 2600G just for a 20% slow? Glacial Augment is already a free pseudo item 3022 passive , it could stand to have Rylai's passive as well.

Not only that, but this could help address some of the other problems that people complain about with mages:

  1. Mage Itemization With my proposed change, mages would have a new path (albiet ballsier) to build, with item 3151 as a first/second item rush for both MPen and that extra spell burn. It's not exactly a perfect solution, but it helps

  2. Mobility There are just some champs that are just too darn quick to deal with, especially if you're an immobile mage. This certainly helps.

  3. Former DFT champs. This would give former users of DFT a viable keystone, Something that they're suffering without right now.

Just a suggestion, but one that I think would definitely help balance preseason. I'd love to hear feedback if possible, so tell me what you think! :)

4 Comments

Paladin 0f Life1 votes

Glacial rune is worthless as is. Your proposal is too much. Any slow past 1 sec and 30% is veryyy strong. They will change eventually

Illâoi Evê Siôn1 votes

Karthus should have a 51% win rate at the moment. He's pretty powerful with the new Runes (Aerie, Presence of Mind, Coup de Grace, Ultimate Hat, Absolute Focus, Scorch).

D2Vincent1 votes

According to Champion.GG and Lolalytics, his win-rate is sitting at 49.75% and 49.59% respectively, only OP.GG shows it at 51.37%

Tenth Leper1 votes

I agree that such a change would be welcome to many a mage (and some others) but it would make what is currently a somewhat weak rune VERY powerful. Azir exists.

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