A buff to towers: Projectile Break
Towers are supposed to be powerful defensive points, yet... their presence kind of fades after the early game.
To enforce their defnesive purpose I herby propose to give towers the ability to intercept projectiles, such as Varus' Piercing Arrow for example, as well as basic attacks (basic attack damage goes onto the tower instead, imagine them to work like stationary Braum shields).
I see absolutly no drawbacks with this...
so it gets an defensive use...