So carries get their full 20 adaptive stats from runes but tanks lose more than half their Health?
[New] Stat Shards > [Important note for clarity: Rune paths themselves no longer grant style bonuses; you now get those stats from Stat Shards.] > Row 1: 10 Adaptive (6 AD or 10 AP), 8% Attack Speed, 1-10% CDR (lvls 1-18). > Row 2: 10 Adaptive, 5 Armor, 6 Magic Resist, (We’re debating adding a 4th here). > Row 3: 15-90 HP (lvls 1-18), 5 Armor, 6 Magic Resist
The amount of resistances are pathetic as well. 5 Armor vs 12 AD, 6 MR vs 20 AP what a fucking joke.