Why do I feel like ADC's don't do much anymore?
I feel like my role is useless in the end. I feel like I deal no damage, and I feel like I don't do anything in teamfights.
I feel like my role is useless in the end. I feel like I deal no damage, and I feel like I don't do anything in teamfights.
i wonder why they are still taking an adc in lcs
I was watching the Chinese LCS like 3 days ago. It was Caitlyn vs Tristana. They both went BT then Greaves and did nothing but focus on towers for 20 minutes while the supports helped other lanes.
Yeah, I literally can't do anything in teamfights, probably just me, but I try to stay back from all these mobility champs, but what do you know? They still have shit loads of mobility, I just want to be able to participate in a team fight. League feels so much boring when I can't help.
I guess the real monsters are
and I always get this 
I mean imagine if an ADC had that much mobility... 
Good thing I don't play that champion
meanwhile, kalista gets blown up if she has no targets to select
I feel like you dont know how to adc
You've never seen me adc how would you know?
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No idea, marksmen are still one of the most overpowered archtypes in the game right now. Even in the "tank meta", a team absolutely needs a marksmen more than they need a tank and a team without a tank will steamroll a team without a marksmen.
I just watched a diamond three ranked, with a kalista (everyones oppinion of the op adc). The team that won had no adc and used nassus to push the towers. First blood and a double kill went to the kalista.
Reason for victory: AZIR=DOT, YI=DOT, Kalista=DOT, OLAF=DOT. The loosing team did not have enough burst dmg and this game is about burst dmg to create 4v5's and zoning pressure with waveclear to take towers..Its not about adc's. Name 10 meta champions without a gap closer or a stun plus burst dmg. Do not name adc's.
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And I've played in tons of diamond 3 games where a team of 4 players have won against a team of 5. You have to remember that there is still a ton of latency problems in league and any given game can be won by an inferior temp comp simply because one side was lagging or had too many east coast players at 100+ ping (which makes a huge difference in diamond). Using a single online game as an example does not mean much simply because there are too many extraneous factors that decide the outcome.
The bottom line is that marksmen still define the meta. They are still pretty much the strongest class because of how overpowered being able to safely take towers is in the current meta.
I missed the part where you said safely take towers. I dont understand how an adc does ANYTHiNG safely. Please give a scenario where an adc takes a tower in a manner that is more safe than say, jax.
They're ranged.
"lol, no" what?
And I've played in tons of diamond 3 games where a team of 4 players have won against a team of 5. You have to remember that there is still a ton of latency problems in league and any given game can be won by an inferior temp comp simply because one side was lagging or had too many east coast players at 100+ ping (which makes a huge difference in diamond). Using a single online game as an example does not mean much simply because there are too many extraneous factors that decide the outcome.
The bottom line is that marksmen still define the meta. They are still pretty much the strongest class because of how overpowered being able to safely take towers is in the current meta.
I disagree. Marksman being annihilated by any other role defines the meta. Hell tanks can now burst the adc.
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And yet there is always a marksmen present which shows just how much they define the meta. every team needs a marksmen because they simply outperform every other class in taking tower safely.
There are also apc's present in every team. why are apc's generally not as squishy due to the hp and resistance items available to them? Why do most apc's have hard cc and burst dmg, and or escapes in general. Hard Carry Survivability leans very strongly towards some bruisers, ad assasins and mages. Mages do just as much dmg as ADC's. Why does the ADC pay so much for their dmg?
And yet there is always a marksmen present which shows just how much they define the meta. every team needs a marksmen because they simply outperform every other class in taking tower safely.
There is always a champion with the ability to one shot the adc or other immobile squishy with no stun burst dmg combo or an escape. These are the champions that define the meta. Riven. Hecairim. Fiora in low elo. Jax when he isnt nerfed into olaf territory. Zed. this game is about 4v5's right now. Poke comps, dive comps, and engage comps are the most important comps right now and ADC's are not that important in creating 4v5's. Adc's are underpowered when they are squishy and the meta is not disengage comp. Thats what adc's DO. They deal dmg while kiting back/disengaging. There certainly arent as many tools to do this as there are to dive in and rape the adc.
You cannot tell me I am wrong. Yes i realize that adcs can be strong. I just dont think they should be gimped like they are in the current meta. Give us a fucking hourglass please.
The job of the ADC isn't really much in team fights, yea they can put some damage out, but their main role is for the sake of structures. They are the biggest threat to towers.
Thats why you see lane swaps aswell, YOu get to people to shut down the top laner... who will do shit later.
At the moment, their team fight presence is really weak due to all the mobile dive happy champions being used. But they still have 1 major key strength that helps a team so much.
Objectives. They are easily the best when it comes to taking towers. I'm sure you've seen a fed Jinx take out a tower in 1.5 seconds from full health right? At the moment, thats really all they can do effectively. Kind of why i'm seeing either tank shreder AD carries, or tower demolishers like Trist.
Unless the ADC is incredibly fed, he will need peeling to help in team fights.
That might be the issue here. If your Janna is too much of an idiot to protect you, you are gonna have a bad time.
Reminds me of a recent game i had. Their Draven was fed as fuck, but so was i as Mordekaiser. Because their Tahm (It was PBE) was more focused on diving to kill our AP Kog than peeling, i could easily ult + E him after Rengar failed to get a kill.
As a result? Their one good player was taken out almost instantly. Even without my Ghost, their team was too weak without Draven,
Maybe I just don't have tanks on my team. When I play adc
ADCs are supposed to mostly focus on sieging and taking down towers. They are the best at pushing because their damage is practically free.
In teamfights, they are the consistent damage output that attacks anything closest. Literally no enemy is safe from an ADC with good positioning, they kill most squishies with ease and can melt tanks given enough time.
You should probably be more specific with what "problems" you have playing ADC, because it could be as simple as not knowing the role or the champion you're using.
ADCs are supposed to mostly focus on sieging and taking down towers. They are the best at pushing because their damage is practically free.
LOL. A select few adcs have waveclear..
Are you trying to tell me that ADCs need spells to kill minions? Really?
Are you trying to tell me that ADCs need spells to kill minions? Really?
to clear waves quickly yes. I can do 2 autos per second. A minion takes one to two autos. 6 minions per wave = three to six seconds to clear with autos. Katerina clears a wave in less than one second..
3 - 6 seconds is a beautiful time compared to anyone that isn't an APC. Even then some APCs can barely match that.
Adc's are the slowest characters in the game. They have no hp items like mages. they have no armor items like mages. they have no resistance period. most melees can take towers at a comparable effectiveness especially since the adc cannot splitpush. Additionally, they have no waveclear (sivir is an exception and she is god tier).
This game is about two things, creating 4v5's and zoning potential. ADC's dont do this unless fed. Most other squishies have the ability to 100-0 enemy champs. An adc is the very definition of NOT doing this.
To the OP. If you like the idea of doing something in the teamfight and you like the idea of kiting, go with ahri.
Here`s what you need to do.

Those are the adc`s you should be focusing on in this type of meta where everyone has CC.
Understand you may not get the kill.
I had a game where I was vayne and my taric was being really trolly and last hiting every kill to try to make me mad (We were in a skype call) But we won even though I didnt have many kills, I was able to focus well. I didnt immediately target tanks unless they were the closest thing to me.
Assist can do a lot. It may not be the 300 kill gold but an assist is 50% of kill gold divided by number of champs who assisted.
If you arent helping your team or you feel like you arent doing damage CHECK YOUR POSITIONING.
If you go watch any pro stream or game, the adc is positioned to where they can hit the most people from the safest spot (usually with a tank in front to bodyblock)
Youre are an ADC, the point of your existence is to do as much damage as you can without dying.