If all I can do in a game is make myslef "carryable" how often should I expect to win?
I can't cs, I can't trade, I can't farm under tower, I have no map awareness, every time I go to ward it feels like I lose a quarter of my health, my contribution to team fights while building full tank usually amounts to eating two enemy cc spells then dying in a second and a half, and I have horrid scores on all metrics from Mobalytics:
> Fighting > It appears as though you're struggling with gaining a firm grasp on positioning and participation. They're two aspects of play that are very weak for you, so let's get you on track to improve! > >You're dying in nearly every team fight, but you do a nice job avoiding dying quickly. > >Your presence in the game is pretty much nonexistent. You don't show up to the majority of important team fights and when you do you probably die instantly from poor positioning, therefore leading to very poor damage output on your end. > > Farming > Your impact in fights and skirmishes is little to nothing due to your lack of gold. Check out the advice below to get on track to being a force to reckon with in team fights! > > Vision > Your vision control is up to par with where we want it to be, but you're not using its full potential to help you secure Baron and Dragon. > > Aggression >You have no concept of how to zone your enemy laners and no knowledge on how to extend a lead. > > You're passive and don't get many solo kills, but you're also not dying a lot. Not terrible, right? > >It seems like you're probably sitting in a corner scared all game. Be more aggressive, try securing more first bloods and first turrets. That's a lot of gold you're missing out on almost every game. > > Toughness > If you were playing Vladimir, you'd probably run out of blood and die with how many times you give up first blood. Try to play safer against your opponent in lane to avoid giving them that first blood advantage! Otherwise, you're a genius at avoiding being ganked regularly... though we hope that's not because you're playing too cautiously when you give up first blood. > > There are no deadly unseen blades in your games because you can see everything! Your ability to ward regularly saves you from dying to ganks during laning phase > > The enemy team can't ever seem to capitalize on your deaths. If you're going to die, might as well die where nothing can be made of it! > > Team play > Sorry, but you seem to be a pacifist who avoids team fights and doesn't get many kills. > > You might not be the best at securing objectives, but you help your team out as much as possible with all the vision you contribute! > > Consistency > You have many losses that could've been comebacks, but you weren't quite able to pull it together. With the use of our advice, you could learn what you can do to improve your chances of turning those losses into wins! > > Versatility > You're lacking when it comes to knowledge and performance throughout the multiple phases of the game. > >You're sometimes switching up your build depending on the game but with a little more effort you could increase your effectiveness in game by varying your builds more.
With all this in mind, if all I can do is make myself "carryable" by only going ever going for net health positive trades and staying under tower unless I'm 100% certain of my opponent's absence, what should I expect from my team in terms of ability to carry? So far in my placements I'm 1 for 8 with 2 left to go.