What if we just keep Kog as a mage?
It's become quite obvious that the late game hypercarry ADC Kog isn't going to work because of how short and snowbally the game has become. Why not just keep him as a mage then? AP Kog is much more fun than ADC Kog anyway IMO.
So why don't we just keep him as a mage instead of keeping him gutted until a rework? I mean we could make some changes if need be. Maybe undo the AP ratio nerf on the PBE then cut some range of his level 2 and 3 ults for starters.
Thoughts?