Ekko's abilities, mechanics and damage, it's too much.

Nekusen·6/17/2015, 1:24:25 AM·2 votes·358 views

Ekko's abilities give so much mechanic versatility that even if all of Ekko's abilities dealt 1% of AP, it would still be used.

  • 5 chases (the 4 spells + passive serve to chase)
  • 5 abilities that deal damage.
  • 2 heals/shields
  • 4 slows/stuns (cc)
  • 2 escapes (+ slows that help escaping)

at the end all of his abilities end up doing everything.

My though are either:

  • move a couple of his abilities to whatever new champion Riot is working on, and give him a couple more "normal" abilities
  • keep the mechanics with little damage and focus on his autoattack or make only a couple of abilities damage opponents.
  • or just remove the extra effect of a couple of abilities.

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