What if Trundle's pillar had another functionality ?

YOU BEEN WARNED··9 votes·1,457 views

If cast on Trundle in Frozen Domain, he breaks free from immobilizing effects.

Just a cool side effect utility that would be rarely used, like Singed's fling into the mega adhesive.

29 Comments

AnysonAcE3 votes

Or if he casts his pillar in the domain on an enemy it could knock them up for 1ish seconds it's more useful and it allows "strategic diversity"

YOU BEEN WARNED3 votes

And clear "counter play" opportunities as frozen domain is telegraphed.

jk, not sure if the counterplay is enough but I like the idea.

Meep Man3 votes

Make the pillar have a 2 second cool down if cast inside Frozen Domain :3

TotalJerk1 votes

Now he has a permaslow

Chaotic Reks1 votes

TROLL WALL

Raptamei3 votes

You should be able to climb your own pillar and throw snowballs from it at enemies. :p

gottrjr2 votes

I wish they did a little damage...

ABlueQuaker2 votes

They already do 1 True Damage.

darkdill1 votes

Cool.

Tis a nice day1 votes

I'm not really sure how this works thematically. eg. You're rooted by Zyra . You make a pillar rise out of the ground. The magical pillar now somehow frees you from all immobilizing effects.

Then again there's Gangplank and his oranges...

KMannnnn11 votes

Well, Gangplank is something of a thematic mess anyways. And a balance mess. And a visual mess.

Look, I just really want a better pirate champion than Sir-Q's-A-Lot.

EchoZeero1 votes

My thoughts? Anything is a dildo if you're brave enough.

DorkunedAuras1 votes

I'd prefer to see the pillar reduce in CD if placed in the domain, rather than give him a free cleanse, which is kinda BS given all the stuff the pillar already does. Make the effect make sense.

TotalJerk1 votes

You just broke him. There's a reason his Tenacity was removed.

YOU BEEN WARNED1 votes

Oh you mean rework? That's what it shows on his patch history.

He was given a bunch of compensation for that, actually.

V3.6: Rework

Decompose.jpg Decompose Renamed King's Tribute.png King's Tribute Rabid Bite.jpg Rabid Bite Renamed Chomp.png Chomp Damage adjusted to 20 / 40 / 60 / 80 / 100 (+100 / 105 / 110 / 115 / 120% attack damage) from 30 / 45 / 60 / 75 / 90 (+80 / 90 / 100 / 110 / 120% attack damage). Now slows target by 75% for 0.1 seconds on hit. Animation speed scales with Trundle's attack speed. Contaminate Contaminate Renamed Frozen Domain.png Frozen Domain Attack speed bonus increased to 20 / 35 / 50 / 65 / 80% from 20 / 30 / 40 / 50 / 60%. Now grants 8 / 11 / 14 / 17 / 20% increased healing to Trundle. No longer grants tenacity. Pillar of Filth.jpg Pillar of Filth Renamed Pillar of Ice.png Pillar of Ice Now interrupts channels. Duration reduced to 6 seconds from 6.5. Agony.jpg Agony Renamed Subjugate.png Subjugate Initial damage and drain over time changed to 10 / 11 / 12 (+1 per 100 AP)% max health damage from 100 / 175 / 250 (+60% AP). Initial armor and magic resist steal and drain over time adjusted to 20% from 15 / 20 / 25%. Drain over time effect now applies over 4 seconds and keeps the stats for another 4 seconds afterwards instead of draining over 6 seconds.

^ copy pastarino op

source: http://leagueoflegends.wikia.com/wiki/Trundle/Background

TotalJerk1 votes

Exactly my point.

Combined with the rest of his kit he gave zero fucks about a frontline.

YOU BEEN WARNED1 votes

I really disagree, I believe the pillar is Trundle's strongest spell. Using it on yourself, or even if this is applicable on an ally.

Isn't as good as throwing it on 3 enemies.

I thought it made some sense since the pillar knocks the target up/aside, it could free an allied target from immobilizes.

TotalJerk1 votes

Being able to break CC at will on a 6.6 second cooldown. You don't see how that could be broken? Especially on a champion like Trundle who basically already destroys anything that doesn't have extreme mobility.

YOU BEEN WARNED1 votes

... I'd like to point out 6.6 cooldown is with 40% CDR.

Meaning likely item 3110 + item 3065 + [ Runes/Masteries/item 3172 ] which is at a point in the game where Trundle's teamfighting damage becomes crap, and so saving himself from immobilizes won't mean much.

If it's dueling you're worried about, aka split pushing. He definitely isn't Jax, and building CDR doesn't help him duel.

TotalJerk1 votes

I reiterate: BREAKING CC AT WILL. He'd be borderline impossible to shut down. Every time you CC him, he'd be like "LOLNOPE"

item 3707 item 3025 item 3071 item 3142 All give CDR AND damage so the idea that he has to give up significant damage to get CDR is - to be frank - bullshit.

item 3134 and item 3065 are even core on him, meaning he'll always have at least 20% CDR at a minimum once he hits full build.

[{quoted}](name=YOU BEEN WARNED,realm=NA,application-id=3ErqAdtq,discussion-id=2REp0hkr,comment-id=000800000000000000000000,timestamp=2015-04-07T03:07:44.719+0000)

If it's dueling you're worried about, aka split pushing. He definitely isn't Jax, and building CDR doesn't help him duel.

It allows him to proc Q more, have a downtime of only 1 second on Frozen Domain, and interrupt/knock around his opponent more often with E. More slow also means more kiting.

YOU BEEN WARNED1 votes

Well, I didn't mean that you could cast it while CC'd if you thought that was the case.

Let me give you a very close comparison, so you'd think of the situation from a different angle.

This mechanic is a Gangplank W at best.

What you're suggesting is building Trundle AD CD to take advantage of it's low CD at 40%.

Check what happens to Gangplank when he builds full crit in fights.

Trundle's Q does not crit the way GP's does.

Evaluate the situation.

Trundle will explode in fights, possibly without even landing 1 Q because he has no range. He just used his best ranged spell on himself.

KMannnnn11 votes

[{quoted}](name=YOU BEEN WARNED,realm=NA,application-id=3ErqAdtq,discussion-id=2REp0hkr,comment-id=00080000000000000000000000000000,timestamp=2015-04-07T06:07:54.609+0000) Trundle will explode in fights, possibly without even landing 1 Q because he has no range. He just used his best ranged spell on himself.

Which begs the question: Why should this functionality be added?

TotalJerk1 votes

Now you're comparing CDR to crit?

KMannnnn12 votes

Speaking as a trundle main (top lane, so I have more luxury to build damage items, blahblahblah) Trundle has amazing teamfight damage. His natural steroids alone give him really strong DPS, and when combined with his in-combat sustain and one or two damage items, he can put in a lot of work. And if you're building full tank, then yeah, your damage will obviously fall off super late, but you can still shred down the enemy frontline, because that's what trundle was built for.

On a related note, CDR helps anyone with a damage spell out in a duel, because more spell cooldowns=more damage.

4nth0l0gy1 votes

I think pillar is fine as-is, it really doesn't need any buffs.

DoFr1 votes

how about it increases your MS whenever you move towards your ice pillar?

althought it would be nice to have the pillar actually interacting with his kit, sorta like Singed's glue with his fling

Onegarion1 votes

What if it was able to make his domain also have the slowing effect to a lesser degree.

KMannnnn11 votes

A slow field that big would be, for want of a better term, crazy overpowered. You're literally talking about slowing an entire team while also giving yourself 3 massive steroids.

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