The new Infinity Edge destroyed Malphite's Gameplay and makes him irrevelant.
Before you say : it affects every tank in the game. I'll say you malphite is more affected than any other tank because his entire kit is entirely based on armor and other specific issues. just read it and you'll understand.
This character is one of my mains since season 2 and it's the only one that made me win 10 placements games in a row ... More than 1000 games with him, yep... i know how this rock works.
Following the addition of the new infinity edge, i'm totally disappointed to see that Malphite has been like totally neglected and not receiving any compensation against this new IE = true damage... you will say but but crit damage have been nerfed...
I will say that's true but malphite gameplay is based on armor and crits didn't bypass by armor / however true damage...
How can riot change infinity edge and not thinking that it would destroy the core gameplay of a character designed around armor ?
Now i will explain you why Riot needs to take in consideration What they've done to him more than ever :
I will discuss his past abilites and tell you that riot already made a huge mistake in the past
I don't expect many players to support this thread because not a lot of people play this character as much as i do and not a lot of people will understand what i mean...
i wont discuss its AP playstyle but the tanky playstyle.
Here is my main issues with Malphite :
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One of the smallest hitbox in the game if not the smallest.
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One of the hardest champs to get cs in early and mid game (not enough lane pressure and punishing options)
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if the opponent has the same amount of farm and has your level, you will never be able to kill him. however he will able to do it. (considering a opponent with your level) No matter what happens you won't be able to kill someone with malphite except if the opponent makes a mistake. A big reason to this is that Malphite has not a lot of options to punish an ennemy that is making mistakes. Since brutal strikes rework malphite was intended to be played as a Defensive champion kind of turret protector and late game engager.
So whats the reason of this ?
Malphite was designed to farm with its old brutal strikes passive which added his basics attacks splash damage permanantly (hydra effect). His old brutal strikes (W) gave him +40% ad for 6 sec. the splash damage and the active W were a good way to fight back and keep lane pressure.
In the Past malphite was a BRUISER !
when riot removed this here is what happened :
- Removed : splash damage autos
- Removed : brutal strikes gives you +40% bonus ad damage for 6 sec
- Added 15 / 30 / 45 / 60 / 75 (+10% of ability power) (+15% of his total Armor) physical damage to the target and nearby units
Is that a bad change ?
Yes. Why ?
They centered malphite on a defensive gameplay by nerfing its damage made. with that nerf malphite can't deal enough to scare opponents in lane. this champion lost a lot of his lane pressure. I'll agree that this change was good for the AP playstyle.
Because of those changes malphite gets destroyed by any bruiser in lane without any counter option. They litteraly shit on him. Even tanks don't fear to farm against him. No charactes fears a malphite tank in lane. (Black cleaver and so many
Here is what happened to malphite after those changes :
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Because malphite was designed to farm with splash damage he has the smallest hitbox of the game. However they forgot to compensate it. Result farming with malphite it's like trying to get a blowjob from a creep. This makes the rock farming experience one of the worst of the game.
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As malphite deals like no ad damage anymore malphite jungle slowly died. if you didn't know it was played a lot and with his ult it was a good lvl 6 ready jungle.
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Malphite's bruiser aspect was killed.
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Malphite lost its abilities to have a fair and decent trade in lane.
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Malphite lost its lane pressure and made his farming more dfficult than ever.
it is true that malphite has not a bad win rate however consider this :
there are not a lot of malphite mains, so when you see a malphite there is good chances that he is good at it.
the true power of the character is his ult which is a game breaker. whitout it he is not a good character anymore.
Add to those old issues the new infinity edge...
Well malphite is screwed...
if riot reverted the brutal strikes it would change everything.
Please for once listen to someone that has played most of his league of legends time playing malphite and certainly knows more about this character than your entire balance team.
too I want rammus reverted the rework was stupid.
you decrease 20% of crit damage IE takes 15% of the crit that you do and turns it into true damage so if their crits do less damage so will the true damage and on top of that getting a
decreases attack speed by 15% so looking at the stats you are
reducing their attack speed by 15% from just
(back when it was 35% bonus armor)
especially on
that fucker can stack armor like nobodies business and on top of that your ult is a damn near instant knock up and the only way to avoid is is if you miss or they burn