The new Infinity Edge destroyed Malphite's Gameplay and makes him irrevelant.

MOuHahaHAhahaaaa··7 votes·1,719 views

Before you say : it affects every tank in the game. I'll say you malphite is more affected than any other tank because his entire kit is entirely based on armor and other specific issues. just read it and you'll understand.

This character is one of my mains since season 2 and it's the only one that made me win 10 placements games in a row ... More than 1000 games with him, yep... i know how this rock works.

Following the addition of the new infinity edge, i'm totally disappointed to see that Malphite has been like totally neglected and not receiving any compensation against this new IE = true damage... you will say but but crit damage have been nerfed...

I will say that's true but malphite gameplay is based on armor and crits didn't bypass by armor / however true damage...

How can riot change infinity edge and not thinking that it would destroy the core gameplay of a character designed around armor ?

Now i will explain you why Riot needs to take in consideration What they've done to him more than ever :

I will discuss his past abilites and tell you that riot already made a huge mistake in the past

I don't expect many players to support this thread because not a lot of people play this character as much as i do and not a lot of people will understand what i mean...

i wont discuss its AP playstyle but the tanky playstyle.

Here is my main issues with Malphite :

  • One of the smallest hitbox in the game if not the smallest.

  • One of the hardest champs to get cs in early and mid game (not enough lane pressure and punishing options)

  • if the opponent has the same amount of farm and has your level, you will never be able to kill him. however he will able to do it. (considering a opponent with your level) No matter what happens you won't be able to kill someone with malphite except if the opponent makes a mistake. A big reason to this is that Malphite has not a lot of options to punish an ennemy that is making mistakes. Since brutal strikes rework malphite was intended to be played as a Defensive champion kind of turret protector and late game engager.

So whats the reason of this ?

Malphite was designed to farm with its old brutal strikes passive which added his basics attacks splash damage permanantly (hydra effect). His old brutal strikes (W) gave him +40% ad for 6 sec. the splash damage and the active W were a good way to fight back and keep lane pressure.

In the Past malphite was a BRUISER !

when riot removed this here is what happened :

  • Removed : splash damage autos
  • Removed : brutal strikes gives you +40% bonus ad damage for 6 sec
  • Added 15 / 30 / 45 / 60 / 75 (+10% of ability power) (+15% of his total Armor) physical damage to the target and nearby units

Is that a bad change ?

Yes. Why ?

They centered malphite on a defensive gameplay by nerfing its damage made. with that nerf malphite can't deal enough to scare opponents in lane. this champion lost a lot of his lane pressure. I'll agree that this change was good for the AP playstyle.

Because of those changes malphite gets destroyed by any bruiser in lane without any counter option. They litteraly shit on him. Even tanks don't fear to farm against him. No charactes fears a malphite tank in lane. (Black cleaver and so many

Here is what happened to malphite after those changes :

  • Because malphite was designed to farm with splash damage he has the smallest hitbox of the game. However they forgot to compensate it. Result farming with malphite it's like trying to get a blowjob from a creep. This makes the rock farming experience one of the worst of the game.

  • As malphite deals like no ad damage anymore malphite jungle slowly died. if you didn't know it was played a lot and with his ult it was a good lvl 6 ready jungle.

  • Malphite's bruiser aspect was killed.

  • Malphite lost its abilities to have a fair and decent trade in lane.

  • Malphite lost its lane pressure and made his farming more dfficult than ever.

it is true that malphite has not a bad win rate however consider this :

there are not a lot of malphite mains, so when you see a malphite there is good chances that he is good at it.

the true power of the character is his ult which is a game breaker. whitout it he is not a good character anymore.

Add to those old issues the new infinity edge...

Well malphite is screwed...

if riot reverted the brutal strikes it would change everything.

Please for once listen to someone that has played most of his league of legends time playing malphite and certainly knows more about this character than your entire balance team.

15 Comments

Infernape5 votes

I guess you could say his gameplay isn't particularly... solid nowadays.

######I'm so sorry.

MOuHahaHAhahaaaa1 votes

{quoted}

I guess you could say his gameplay isn't particularly... solid nowadays.

######I'm so sorry.

xD nice one !

TheCodeisCupCake1 votes

That pun Rock'ed.

hehe

Baron Barian2 votes

The majority of the damage is still physical, but more importantly, if he was given some kind of buff that would let him compensate for the true damage bonus, it would likely make him much more diffifult to physical champions who don't build crit. As of now, I just build Omen's and deal with it.

Ranmaru2 votes

Rammus too I want rammus reverted the rework was stupid.

Shuriman Curator2 votes

I upvoted this because a long time ago when I was still new to the game I liked playing malphite(my first skin I bought was obsedian) and I remember I had a lot of fun with his old W.

BrightWîngs1 votes

IE kinda fucks up all tanks

MOuHahaHAhahaaaa2 votes

{quoted}

IE kinda fucks up all tanks

yes but malphite kit is entirely based on armor he has like no damage compared to other tanks. Just read the entire post you'll know why i'm saying its different.

BrightWîngs2 votes

{quoted}

yes but malphite kit is entirely based on armor he has like no damage compared to other tanks. Just read the entire post you'll know why i'm saying its different.

you need to remember it doesnt make all your damage true damage they are still doing attack damage and if you get a item 3143 you decrease 20% of crit damage IE takes 15% of the crit that you do and turns it into true damage so if their crits do less damage so will the true damage and on top of that getting a item 3110 decreases attack speed by 15% so looking at the stats you are

reducing their attack damage with your armor reducing their crits by 20% with item 3143 therefore reducing their true damage from item 3031 reducing their attack speed by 15% from just item 3110 not including the attack speed reduction that is MONSTROUS from your E that can do up to 50% for 3 seconds thats a huge amount and a decent amount of time where their DPS is greatly reduced

ADCs are meant to melt tanks before these changes it was hard to do that even with item 3071 item 3035 (back when it was 35% bonus armor)item 3153 especially on Malphite that fucker can stack armor like nobodies business and on top of that your ult is a damn near instant knock up and the only way to avoid is is if you miss or they burn summoner 4 even then they gotta be quick on the dime

Edit: and on top of that this is only in a situation where they have 100% crit if they only got 1 crit item and IE thats 60% crit so there is a 30% chance they wont do and true damage at all or bonus

Malak1 votes

Guys, come on, IE was better before versus tanks too.

Just think about it this way: (the numbers dont make sense but look at the idea)

They nerfed IE damage to low armor targets by 50%.

As you get more armor, the nerf gets weaker all the way down to like 10%. IE isn't as nerfed versus tanks but it's still somewhat nerfed. You are taking less damage than pre adc changes!

So, even though 15% of the damage is true damage, you are taking 50% less bonus crit damage. I don't know, outside of malphite stacking armor hard, I'd rather take some true damage instead of 50% bonus crit damage.

Now, stacking pure armor in the face of conqueror and new IE isn't the best call.

But a good combination of armor, health, and special effects like randuin's crit protection, and ninja tabi will block more damage than before.

As for malphite, stacking pure armor was always nothing more than a dream. You're a tank with an amazing ult, you should not be able to do too much damage. Additonally, you are not punished as much for mixing in some MR since health got better vs crit.

MOuHahaHAhahaaaa1 votes

{quoted}

Guys, come on, IE was better before versus tanks too.

Just think about it this way: (the numbers dont make sense but look at the idea)

They nerfed IE damage to low armor targets by 50%.

As you get more armor, the nerf gets weaker all the way down to like 10%. IE isn't as nerfed versus tanks but it's still somewhat nerfed. You are taking less damage than pre adc changes!

So, even though 15% of the damage is true damage, you are taking 50% less bonus crit damage. I don't know, outside of malphite stacking armor hard, I'd rather take some true damage instead of 50% bonus crit damage.

Now, stacking pure armor in the face of conqueror and new IE isn't the best call.

But a good combination of armor, health, and special effects like randuin's crit protection, and ninja tabi will block more damage than before.

As for malphite, stacking pure armor was always nothing more than a dream. You're a tank with an amazing ult, you should not be able to do too much damage. Additonally, you are not punished as much for mixing in some MR since health got better vs crit.

Malphite was better as a bruiser. Plus his actual gameplay is too centered on armor.

rtbf2216514121 votes

item 3143 lowers the true damage of IE.

Nice try though. A little misleading.

MOuHahaHAhahaaaa1 votes

{quoted}

item 3143 lowers the true damage of IE.

Nice try though. A little misleading.

and if you don't build it cause you need more damage to be able to stand and keep going on in top lane ? 1 item is not sufficient.

rtbf2216514122 votes

{quoted}

and if you don't build it cause you need more damage to be able to stand and keep going on in top lane ? 1 item is not sufficient.

Malphite E scales off AP AND Armor.

You can either build him bruiser and risk losing the IE counter or build him Tank and not risk it.

Lowering attack speed makes it so they can't get true damage out often either. So it reduces it twice. item 3110 also helps. If you are not building these two items, you have no right to complain about 'balance' when you clearly haven't tried to counter it yet. I mean HOLY MAN! You build both items so many times!

https://www.leagueofgraphs.com/summoner/performance/malphite/euw/MOuHahaHAhahaaaa

Kappa. Again nice try.

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