Nexus Towers Should Have Turret Plating All Game

IncrediPhiLL··4 votes·1,962 views

Title!

Once turret plating falls at the outer towers, the towers are pretty much nonexistent with their damage and their armor/health. Soloque has it rough with AFK farming Trydameres and Jaxs that can carry a game without ever joining a fight because they can take every tower post 30mins with 5 or 6 autos. I understand the split push strat, but it shouldn't be that simple to take towers.

Boosting the Nexus towers with turret plating that never falls off until broken would be beneficial... i mean... they are the FINAL defense... they should be the strongest turrets. It doesn't even have to be 5 turret plates, but something to make towers actually relevant.

1 Comments

Hazardus ducees2 votes

I'm sorry, your argument counters your own argument. If you have a problem with split pushers, then pick on them as a team because they'll always get free gold if you don't. If you put the Plates on turrets further in, you will grant the aggressive team or the split pusher- a gold advantage as it has already been proven since the implementation of such an idea. Putting them on Nexus Towers is quite often useless due to them being planned to be torn down once the 2nd tower is gone. If any one of the towers are within a powerful position, it would be the inhibitor's tower. Not the Nexus's tower. This is because of the defining spaces and walls that only one side can abuse. If you are goin to place plating on any turret, it should be removed from the first turret and placed on the 3rd because you have to shed 2 in the first place, and of it's position. Needless to say, the turrets have lost their sustainability and damage to grant solo gold in the first place. Making gold granted to the team rather than an individual is straight up BS and we all know it. That is why everyone takes advantage of it.

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